One with a real-time battle system... in other words, an action-RPG.
Wait, what? It might be an adventure game if you got rid of the combat entirely. Otherwise that doesn't make sense.If you entirely change the complete nature of the gameplay, then, yes, it may change the genre. Then it would likely be an adventure game, but it could honestly turn into anything if you change it that drastically.
It contains action gameplay, and it contains role-playing gameplay.No, because it's neither full-on action nor full-on role-playing. It can have elements akin to an action game or akin to an RPG, but it doesn't make it those.
I'm not sure what games you're referring to, but there's nothing particularly preventing a fishing RPG from existing (although that would be weird, and probably not very good). Car Battler Joe is a racing RPG and World Court Tennis is a tennis RPG (yes, really).I mean, there are even puzzle, golfing, and fishing games with elements commonly found in RPGs.
Oops, looks like you're going to have to accept the term "Action/RPG" then:Well, it doesn't make sense to me that it doesn't make sense to you. :P If you take issue with that, then take it up with the developers/publishers themselves of those games and other games like them. I mean, Battle of Olympus even says on the box that it's part of the "Adventure Series". Honestly, that's at the root at how I define genres. I go with how the developers define their own games.
IT SAYS IT ON THE BOX! IT'S GOSPEL! ...But wait! Let's look at the back cover...
It says it three times! They really mean it!
Do you take issue with that? Maybe you should take it up with Vic Ireland.
Most people refer to Zelda as action-adventure.Games like Zelda, since they were first made, were being labeled as adventure games, so that's what I go with. Nobody has to follow my methodology, but nobody is going to change how I see these things either.