Do you enjoy getting lost? If so, speak up. There must be a lot of you out there, because you are a target audience of many games, past and present.
I just rented Hitman 2, and I was enjoying it until I had to spend a half hour in this confusing house trying to find a set of car keys (you'd think the "Hitman" would be able to hotwire a car for God's sake). Then I moved on to the 2nd level, entered this building, and became lost. Real lost. Every floor of this building looked exactly the same. And it seemed magical. From the outside it looked like it had 4 or 5 stories. Inside, I just kept wandering around, going up stairs, wandering around, going up stairs, etc.
I had the same problem with Splinter Cell (very similar to Hitman 2 BTW). Can't they just tell you where the hell you're supposed to go? I want an arrow. Not this "Meet the General behind the barracks in the northeast quadrant" stuff.
Some other games I got lost in:
Adventure - gotta love those invisible mazes. Who thought that up?
ET - lost and falling into holes. Nice going, Atari.
Zork - I could never get anywhere in that game.
Faery Tale Adventure- got lost in the woods for 4 days. Four REAL LIFE days.
Demolition Man - I always got lost in the FPS part. I had to cheat to get to the driving level.
Tomb Raider - these games seem to be ABOUT getting lost.
Wild Arms - permanently lost. Never recovered.
Body Harvest - I found the boss for the 2nd level once. Never could again.
Armored Core - there's this one part when you're in this underground facility type of thing. I get stuck there for hours every time I pull this baby out of retirement.