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Thread: What is the worst selling classic game system?

  1. #21
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    Quote Originally Posted by Bojay1997 View Post
    Where are you getting your information about the Halcyon? There is no evidence it was ever sold anywhere. The only systems that have ever been found or sold long after the fact came from former investors in the company. I have a pretty substantial Halcyon document archive and I have never found any evidence that it ever made it to retail.
    I never said it made it to retail. There were units sold at trade shows. They could never get a retailer to carry the product, as far as I know, so they closed it down.

    http://technabob.com/blog/2008/01/26...p-for-auction/


    http://www.dragons-lair-project.com/...stems/halcyon/
    Quote Originally Posted by dragons-lair-project
    There were originally 6 games planned for the initial release of Halcyon, but due to the high cost of the unit, the system never made it into full production. A handful of promotional units were actually released, but only two of the original six game were completed.
    And according to Giant Bomb, it did have a release date of January 1985.

    http://www.giantbomb.com/rdi-halcyon/60-107/

    And also according to this site as well, with commercials for the console available for viewing.

    http://www.thegameconsole.com/rdi-halcyon/
    Last edited by Gamevet; 04-20-2012 at 06:03 PM.

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    That information is incorrect. It was never sold at a trade show, it was shown at several trade shows and retailers could have booked orders for stock if they wanted, but I can't find any record that ever happened. Just to clarify, I have everything that was left from RDI after it was liquidated by the bankruptcy trustee. That includes roughly 15 file boxes of documents from the company with everything from design documents to schematics to game scripts and daily correspondence. Although I can't say that I've studied all of the thousands of documents contained in those boxes, I have yet to find any evidence that more than a tiny number of units were ever constructed and those basically all went to investors to calm them down as it became clear the company was in trouble. The "commercials" you are referring to are contained on the Thayer's Quest Halcyon version laserdisc as a promo for future releases. With the exception of Whittier Mansion which had all of the live action footage shot, the other games were fully scripted and designed, but the animation only progressed to the point you see in the footage which is maybe 30 seconds or so of actual animation per game.

    Quote Originally Posted by Gamevet View Post
    I never said it made it to retail. There were units sold at trade shows. They could never get a retailer to carry the product, as far as I know, so they closed it down.

    http://technabob.com/blog/2008/01/26...p-for-auction/


    http://www.dragons-lair-project.com/...stems/halcyon/


    And according to Giant Bomb, it did have a release date of January 1985.

    http://www.giantbomb.com/rdi-halcyon/60-107/

    And also according to this site as well, with commercials for the console available for viewing.

    http://www.thegameconsole.com/rdi-halcyon/

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    Did you see anything with Merv Griffin's signature on it?

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    Not that I'm aware of, but it's possible any investment he made was in the name of another entity. I did see a lot of Quinn Martin stuff as I understand he gave them permission to use his name to try and attract other Hollywood investors. The gentleman I obtained everything from actually was convinced to invest after meeting with Rick Dyer and his wife (who handled the finances for the company) and they apparently kept dropping Quinn Martin's name.

    Quote Originally Posted by Gamevet View Post
    Did you see anything with Merv Griffin's signature on it?

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    Quote Originally Posted by Tupin View Post
    As others have said, definitely the A'Can. Even the Gizmondo sold more, though they did make more Gizmondos. Goatdan, did they really make only 10,000 consoles? How was that even worth their time to make so few?
    I don't know, as I said earlier I think that some of those early '80s systems need to get consideration... I mean, how well could stuff like the Entex Select-A-Game or Adventurevision have possibly sold, given their rarity? And the Adventurevision had fewer games than the A'Can, too -- only three. The only cartridge or disc based system I know of with fewer games is the Halcyon, and as has been pointed out here, that one wasn't actually sold.

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    The RCA Studio II was DOA. It was available in retail from 1977-1979, but was discounted shortly after it arrived. It only had about 17 games, with 5 built into the console.

    Rickstilwell1 has (or maybe had) one. http://www.youtube.com/watch?v=3lOqeLuApt8
    Last edited by Gamevet; 04-20-2012 at 08:48 PM.

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    Quote Originally Posted by Tupin View Post
    As others have said, definitely the A'Can. Even the Gizmondo sold more, though they did make more Gizmondos. Goatdan, did they really make only 10,000 consoles? How was that even worth their time to make so few?
    Here's what I found out in the research that I did a while ago, although it really isn't a guarantee of much of anything because all of the information out there is so shoddy on the system...

    Funtech made the system and released it only in Taiwan, which is pretty established. What I found was that I knew someone living there who told me that they released the console as a test market, and that he had an early article about it that said that they were releasing 10,000 of them to see how it went, and then they would be determining what to do with the console after that point.

    Remember, at the time Taiwan was it's own entity, so whatever they were going to do beyond that point, be it a Chinese release, be it changing the games into Japanese, be it selling to the US, would have involved a much larger commitment.

    The liquidated their stock for parts -- I can confirm this, as in 2002 I bought about 20 consoles from an online warehouse not knowing what they were. They were about $2 apiece. I got some controllers too, although by the time I placed the bigger order they were out of stock, so I only got a few.

    The final thing is they only lost $6 million on it. While that sounds like a lot, rumored losses for Atari at the time are considerably higher than that, and I would assume that would include all start up costs and what not.

    I don't have proof of anything, sadly, since I never saw the article myself, but it was literally all that I could find about the Super A'Can at the time. Until a few years ago, there was like two or three sites on the internet that even came up when you ran a Google search for it.

    I have one game, I'd love to get one or two more...
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    HeartBeat Personal Trainer. Yeah, it's a re-branded Model 1 Genesis but it has it's own unique input device and a game (Outback Joey) that only ever came with the specific console and only works with said input device. Considering that the "thank you for purchasing" letter that was with mine was hand signed there couldn't have been very many out there. I mean, how often do you ever see them come up for sale?

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    Quote Originally Posted by InsaneDavid View Post
    HeartBeat Personal Trainer. Yeah, it's a re-branded Model 1 Genesis but it has it's own unique input device and a game (Outback Joey) that only ever came with the specific console and only works with said input device. Considering that the "thank you for purchasing" letter that was with mine was hand signed there couldn't have been very many out there. I mean, how often do you ever see them come up for sale?
    If you count that, yup -- you win!
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    ** Trying to finish up an overly complete Dreamcast collection... want to help? (Updated 5/3/10!) http://www.digitpress.com/forum/showthread.php?t=61333

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    The Phantom. I remember it being shown at E3 2004. I saw it working
    http://www.ign.com/articles/2004/05/...m-materializes


    But sold 0...ok ok it never actually came out but come on it did exist at least one box did



    Life!? ... What console is that on?

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    Quote Originally Posted by Ryudo View Post
    The Phantom. I remember it being shown at E3 2004. I saw it working
    http://www.ign.com/articles/2004/05/...m-materializes


    But sold 0...ok ok it never actually came out but come on it did exist at least one box did
    File it with the Halcyon.

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    Quote Originally Posted by Gamevet View Post
    File it with the Halcyon.
    Seriously. If those two count then tack the M2 & Sega Neptune up onto this list.
    Dig it old-school?
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    Quote Originally Posted by Retronick View Post
    Seriously. If those two count then tack the M2 & Sega Neptune up onto this list.
    M2s were sold, though, just not as game consoles.

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