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Thread: Review: New Super Mario Bros. 2 Illustrates Nintendo's Greatest Problem [Slashdot]

  1. #21
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    Quote Originally Posted by j_factor View Post
    NSMB DS felt pretty generic to me. One of the good things about the Mario series has been that each game has its own identity. NSMB doesn't; it feels like a stock Mario game.
    This is probably the most accurate thing I've heard about the series. Every Mario game has tried something new, except the New Super Mario Bros. games, ironically. These will be the only Mario platformers I will not be adding to my Mario collection.
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    Quote Originally Posted by BetaWolf47 View Post
    This is probably the most accurate thing I've heard about the series. Every Mario game has tried something new, except the New Super Mario Bros. games, ironically. These will be the only Mario platformers I will not be adding to my Mario collection.
    new to each:

    New Super Mario Bros. - Mega Mario, Mini Mario, Shell Mario, Mummipokey, Cheepskipper, Monty Tank, Lakithunder, Dry Bowser.
    New Super Mario Bros. Wii - Ice Mario, Penguin Mario, Propeller Mario, timeline coexistence between Bowser Jr. & the original Koopalings
    New Super Mario Bros. 2 - Gold Mario
    New Super Mario Bros. U - Flying Squirrel Mario, any possible new bosses haven't been revealed.

    Also similarly the only major new things Super Mario 3D Land brought were Boomerang Mario and the boss Pom Pom.

    The first two New Super Mario Bros. games had more new things in them than the most recent one and the upcoming one. And more new abilities than Super Mario 3D Land.
    [quote name='Shidou Mariya' date='Nov 17 2010, 10:05 PM' post='4889940']
    I'm a collector, but only to a certain extent.
    Not as extreme as Rickstilwell though.[/quote]


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    Kirby (Level 13) j_factor's Avatar
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    We weren't talking about abilities, though.
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    Did Mario games really bring new stuff to the table each time, though? SMB2j was pretty much a level hack of the original with only a few new additions/changes. Super Mario World pretty much repeated Mario 3 with some additions like multiple exits and niftier boss fights. Mario Sunshine was Mario 64 with a water gun.

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    I just find the NSMB to be terribly bland and unimaginative.
    Compared to SMW and Yoshi's Island, it's just barren and amateurish.
    It reminds me of that awful 3D remake of the arcade TMNT game.
    I just want something similar to SMW or SMB3, but with the graphical richness of Rayman.

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    Quote Originally Posted by BetaWolf47 View Post
    This is probably the most accurate thing I've heard about the series. Every Mario game has tried something new, except the New Super Mario Bros. games, ironically. These will be the only Mario platformers I will not be adding to my Mario collection.
    A big one that Rickstilwell1 forgot to add to the list was the simultaneous multiplayer. Having 4 people playing a Mario game at the same exact time = 4 times as fun.
    "Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...

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    Quote Originally Posted by TonyTheTiger View Post
    Did Mario games really bring new stuff to the table each time, though? SMB2j was pretty much a level hack of the original with only a few new additions/changes. Super Mario World pretty much repeated Mario 3 with some additions like multiple exits and niftier boss fights. Mario Sunshine was Mario 64 with a water gun.
    2j is a partial exception. But it still had its own distinctness, due to how hard it is. I didn't feel like World was a repeat of 3 at all. Nor was Sunshine very much like 64 -- pretty much the whole game revolves around that water pack.
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    The point I was trying to make was that the original New Super Mario Bros. seemed a lot more original before it started getting sequels. While it wasn't the best of all Mario platformers and had shortcomings when compared with Super Mario Land 2 and Super Mario World, it had an identity of its own for three years. Only with the new sequels has it been getting upgrades rather than complete changes. This series is mainly designed to cater to those who want more of the same though. It's usually the 3D installments where they try to take new directions these days.
    [quote name='Shidou Mariya' date='Nov 17 2010, 10:05 PM' post='4889940']
    I'm a collector, but only to a certain extent.
    Not as extreme as Rickstilwell though.[/quote]


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    The new Giana Sisters game looks like it puts NSMB to shame.

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    I wish reviewers would use this kind of scrutiny when reviewing games like Halo, Madden NFL, Call of Duty, and others...
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    They do, or at least the good ones do. The Halo and CoD games always get derided for their mediocre campaigns and praised for their multiplayer features, which seems completely on point to me, and Madden is always taking flack for being technically stale.
    It seems to me that the blind nostalgia people have for Nintendo products is more prevalent than populist bro-duding.

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    Quote Originally Posted by kedawa View Post
    The new Giana Sisters game looks like it puts NSMB to shame.
    I was disappointed in Giana Sisters DS, tbh. It was a little bland, and too easy.
    Quote Originally Posted by TheShawn
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    I am seriously on the fence about getting NSMB2.... I was really hoping for a spiritual sucessor to SMB2/SMUSA. I loved that game. Also, I thought the first NSMB was kinda bland.

    On the other hand I am really enjoying 3D Land. It feels like some sublime marriage of the 2D and 3D Mario universes.

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    My main gripe with nsmb2 is that it reuses all art and music assets from the first one and the wii game. It offers nothing new aesthetically, which is kind of a bummer.

    That said, it is super super fun, and if you just play it for awhile, you see it actually brings some cool new ideas to the table (the cannon levels are particularly neat).

    However, I did play nsmb u at e3, and that game ALSO reuses the engine and all art/music assets from nsmb wii. If you saw quick video clips of the 2 games running, you wouldn't be able to tell them apart. IMO, this is a serious lost opportunity for Nintendo. The zelda games get drastic audio/visual overhauls between games, and that's a big part of keeping the series fresh. I don't know why they're just reissuing What looks like a romhack of the first nsmb every few years. Its gonna wear thin pretty soon.

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    Quote Originally Posted by Tanooki View Post
    Funny you should say that. In the last month Miyamoto did an interview, I think maybe with IGN, not sure, but he was asked his favorite Super Mario game ever that he created and guess what. He couldn't decide. He tied it between SMB1 and SMB2. So like, are you saying that the creator of Mario has no taste either?
    What he means is that people bought Mario 2 because it had Mario slapped on the front cover, something that anyone would do nowdays and praise the game regardless of the quality of the product.

    Nintendo could hack the graphics to Back to the Future 2 and 3 for NES, adding Mario graphics but leaving everything else the same, then sell it as a 3DSWare game. It'd sell, and it'd receive massive praise from Nintendo fanboys.
    Everything in the above post is opinion unless stated otherwise.

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    Quote Originally Posted by kupomogli View Post
    What he means is that people bought Mario 2 because it had Mario slapped on the front cover, something that anyone would do nowdays and praise the game regardless of the quality of the product.

    Nintendo could hack the graphics to Back to the Future 2 and 3 for NES, adding Mario graphics but leaving everything else the same, then sell it as a 3DSWare game. It'd sell, and it'd receive massive praise from Nintendo fanboys.
    What the flippity fuck are you talking about? Mario 2 actually is a great game.
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    Quote Originally Posted by j_factor View Post
    What the flippity fuck are you talking about? Mario 2 actually is a great game.
    Agreed. Explain your position, Kupo. YOU'RE ON THIN ICE, SON.

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    Where in that post did I say Mario 2 wasn't a great game? I'm just saying that Nintendo could slap the Mario logo on a bag of shit and people would buy it and would say it's the greatest thing ever. Well. Not quite a bag of shit, but you get my point.
    Everything in the above post is opinion unless stated otherwise.

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    Quote Originally Posted by kupomogli View Post
    Where in that post did I say Mario 2 wasn't a great game? I'm just saying that Nintendo could slap the Mario logo on a bag of shit and people would buy it and would say it's the greatest thing ever. Well. Not quite a bag of shit, but you get my point.
    The game came out in 1988. Mario was big, but it wasn't like that back then.
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    Quote Originally Posted by kupomogli View Post
    Where in that post did I say Mario 2 wasn't a great game? I'm just saying that Nintendo could slap the Mario logo on a bag of shit and people would buy it and would say it's the greatest thing ever. Well. Not quite a bag of shit, but you get my point.






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