Results 1 to 4 of 4

Thread: Is a Microvision homebrew scene possible?

  1. #1
    Insert Coin (Level 0) atari2600land's Avatar
    Join Date
    Mar 2011
    Location
    Oregon, USA
    Posts
    142
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Is a Microvision homebrew scene possible?

    I was just wondering if the cartridges for the Microvision are rewritable, i.e. can anyone make a new Microvision cart out of an old one? I am also wondering how people wrote and put the games onto Microvision carts. If not a homebrew, how about an emulator? I've seen emulations of some games, but I'm thinking something more along the lines of OdyEmu, where you can choose which of the twelve original Odyssey carts you can play. And maybe if there's an emulator, people would start making games for the Microvision, at least to play on an emulator.

  2. #2
    Pac-Man (Level 10) Rickstilwell1's Avatar
    Join Date
    Nov 2008
    Posts
    2,802
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts
    PSN
    TheGameCollector

    Default

    Quote Originally Posted by atari2600land View Post
    I was just wondering if the cartridges for the Microvision are rewritable, i.e. can anyone make a new Microvision cart out of an old one? I am also wondering how people wrote and put the games onto Microvision carts. If not a homebrew, how about an emulator? I've seen emulations of some games, but I'm thinking something more along the lines of OdyEmu, where you can choose which of the twelve original Odyssey carts you can play. And maybe if there's an emulator, people would start making games for the Microvision, at least to play on an emulator.
    That's actually a simulator, not an emulator so while the coding is similar it is not perfect.
    [quote name='Shidou Mariya' date='Nov 17 2010, 10:05 PM' post='4889940']
    I'm a collector, but only to a certain extent.
    Not as extreme as Rickstilwell though.[/quote]


  3. #3
    Strawberry (Level 2) Compute's Avatar
    Join Date
    Feb 2009
    Location
    Appleton, WI
    Posts
    463
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    PSN
    compute1984

    Default

    The best case for microvision homebrew would probably be via simulation. From the Microvision FAQ http://www.handheldmuseum.com/MB/MicrovisionFAQ.txt:

    Programming the Microvision is complicated by the fact that, unlike nearly every other cartridge based system, the CPU for each Microvision cartridge is included on the cartridge. Furthermore, the game code is included on the same chip.
    Also:

    Be forewarned, when working with Microvision cartridges, that they (or, more specifically, the built in CPUs) are very susceptible to electrostatic discharges.
    In addition, the roms are masked, not PROMs or similar, so re-programming an existing cart would not be possible.

    Because the system had its CPU on the cart, they were able to (and did) use different processors depending on what they could get, from the FAQ:
    Blockbuster, Bowling, and Connect Four were actually programmed on both the TI TMS1100 and Intel (Signetics) 8021. This occurred because Signetics limited the number of chips Milton Bradley could by, forcing a shift to the Texas Instruments processor.
    Not saying homebrew is impossible, but it's definitely not for the faint of heart. I think you would need to re-develop the platform to use a modern, readily-available, programmable chip. Something like a PIC or Arduino. You would need to drive the display processor and handle the inputs. You would also need to find a working Microvision
    See my latest arcade repair at the Holodeck 2 Arcade Repair Blog: http://holodeck2arcade.blogspot.com

  4. #4
    Insert Coin (Level 0) atari2600land's Avatar
    Join Date
    Mar 2011
    Location
    Oregon, USA
    Posts
    142
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Thanks for all the useful info. It's really interesting. By the way, I do have a working Microvision. I try to take the best gentle possible care of it so it stays that way, although I know it can't last forever.

Similar Threads

  1. Replies: 15
    Last Post: 05-06-2014, 01:02 PM
  2. Is there a Playstation Homebrew scene?
    By mezrabad in forum Classic Gaming
    Replies: 11
    Last Post: 05-18-2005, 12:12 PM
  3. DP Wire: next homebrew scene?
    By chadtower in forum Classic Gaming
    Replies: 15
    Last Post: 11-01-2004, 03:18 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •