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Thread: Mega Drive Games Vs. Genesis

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  1. #1
    Pretzel (Level 4) Polygon's Avatar
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    Default Mega Drive Games Vs. Genesis

    So, I've heard that NTSC Mega Drive games work in the Genesis with no modifications. Is this true? If so, are there some games that work and some that don't and is there a list of these games?
    Atari: 2600, Jaguar
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    Sega: SMS, Genesis, Game Gear, Nomad, Sega CD, 32X, Saturn, Dreamcast
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    Strawberry (Level 2) dendawg's Avatar
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    Until very late in the Genesis' life, the only mod you had to make was physical, similar to the SNES/Super Famicom.
    Don't go away mad....just go away!

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    Pac-Man (Level 10) theclaw's Avatar
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    http://segaage.com/forum/messageview...threadid=83645

    A good place to start. List of lockout normal Genesis / Mega Drive carts.

    The settings are more useful than that. Various region free games still detect mode to apply English or Japanese differences.
    Some games even left content hidden behind their lockout screen. Functional yet few users could see it.
    Sega CD drives are also locked. Official BIOS only loads on a matching console.

    Genesis inherited its region concept from Master System. So dual language SMS games on Power Base Converter are supported.
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    ServBot (Level 11) MarioMania's Avatar
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    Go to Sega-16

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    Strawberry (Level 2) ccovell's Avatar
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    Quote Originally Posted by theclaw View Post
    Some games even left content hidden behind their lockout screen. Functional yet few users could see it.
    Could you elaborate on this? Sounds interesting.

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    Pac-Man (Level 10) theclaw's Avatar
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    Quote Originally Posted by ccovell View Post
    Could you elaborate on this? Sounds interesting.
    US Streets of Rage 2 needs the region lock bypassed to play with Japanese text.
    6-Pak didn't really remove the JP content from its games.
    Sonic 3 alone has level ending cards for Tails/Miles, but lockout means normal users only get to see one or the other. (Sonic & Knuckles makes all versions region free)
    PAL Sonic Compilation was region locked so you couldn't get the Miles name in Sonic 2.
    Dr. Robotnik's Mean Bean Machine only enables its sound test in Japan mode. It isn't clear why that doesn't happen on the Sonic Compilation/Classics re-release...

    Other consoles have similar games.
    US and JP version Starfox Adventures for Gamecube is dual text language. Except unusable by most people due to being detected by console region.
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    I heard the Japanese version of Mickey Mania had an amusing lockout screen.
    If it didn't detect a Japanese console, it would say something like "This game is designed for an NTSC Mega Drive.". If you had a region switch installed and changed it while that screen was running, it would detect that and say something like "Somehow your console has become an NTSC Mega Drive" and run the game.
    ... kind of defeating the point of having a region lock

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