WTB Clayfighter Sculptor's Cut Manual Only... PM ME!!
I get what you guys are saying about cover variants. That makes sense. Just not what I'm into. The same reason i won't ever get a "Player's Choice" or "Platinum Hits" game. I like original releases with clean covers.
My copy is still shrink wrapped. I really wanted to play this weekend but had to work most of the weekend plus a bunch of other things going on. Getting more pumped up to play now.
I just got this a few days ago and so far im liking it, not loving it but its a fun game so far. The setting and action are cool but the overarching Animus/end of the world plot is really silly and takes me out of the experience more then I would care to. I really feel like this series would be better without it..but whatever. I think I'm in segment? 3 or 4 now and this tutorial like section of the game is really dragging on at this point, I get why they did it but its getting tiresome now. Also the 3D is really fun to use with this one, provides a great subtle feeling of depth that you quickly adjust to.
Finished it off last night, pretty disappointed. I'd give it about a 7.5/10, regret paying $60 for it, that's for sure.
The beginning of the game feels like a 5 hour tutorial of sorts. Builds the story well, but really limits what you can do.
Bugs are everywhere in the game too. Not just graphical clipping, but dumb AI mistakes and actual unfixable glitches. For example, I had a convoy that was "Attacked", and I was never able to use this slot for the rest of the game. If I was going for 100% completion, that would severely affect my in-game cash flow.
Story... who knows what's going on. The future / Desmond stuff is completely annoying. The Connor story flows well, but even the ending on that is cliche. No epic boss battles that you'd expect.
It was fun to play at points, but has no lasting appeal on me. I got my 20ish hours out of it, and will never touch it again.
WTB Clayfighter Sculptor's Cut Manual Only... PM ME!!
This is my first Assassin's Creed game and while I was never interested in the series, this one is the one that got me interested. My sentiments are unfortunately the same as those of jonebone. I haven't beaten the game yet, but I'm 13 hours into it and doing both sidequests and storyline, but here are the problems in the game that I've discovered or what I don't really like about the game.
Like jonebone first mentioned how his convoy was attacked and he hasn't been able to do trade the rest of the game. The same has happened with me. After I was initially able to use the convoy, I went back to it one more time. After using it, I played one of the shitty mini games with Achilles(the checkers mini game is bullshit, will explain next paragraph.) So I was playing this mini game in full screen one time right after sending my second convoy out. Once I lost the game, as usual(only won once, and after that didn't play again,) it showed my convoy has been attacked and destroyed because you failed to protect it at the top left of the screen. It couldn't tell me that my convoy was attacked while I was playing the fucking mini game?
So, the checkers game is bullshit. Even after you get how to play it. After you get down to a certain number of pieces, the person youre playing against can play where it's impossible for you to win, even if you have double his pieces. Three pieces is enough to make it a draw, reason for this is that there's no way to force him to take a piece of yours and also allow yourself to take a piece of his afterwards. If you set it up that way, then once he takes your first piece, he can move and take that piece also(or jump the other direction and still take your one piece.) So the only possible way to win is move your pieces as close in as you can and keep moving one back and forth, don't accept the draw and eventually the computer will move one of his pieces forward for you to take it.
There's another mini game that's bullshit as well. One where you place pieces and take one of the opponents pieces when you have three in a row. But once the opponent gets three pieces, flying mode where he can place his piece anywhere instead of one space at a time, the opponent always rapes. I haven't won this one.
I really like open world games and though I would have liked this one the most because of everything they were showing on the previews. The Frontier portions, what I thought was going to be the coolest part, is just so boring. The Frontier aside from the randomly generated animals that are few and far between is so boring and lifeless. It's cool at first, but it's one of the areas that I want to get out of as soon as possible. Tne only areas that are enjoyable to traverse, well, area, is Boston.
The combat is good, but until you go through the five hour tutorial like jonebone mentioned, it's not that great. It would have been better if they gave you a quick crash course of everything all at once but they felt the need to try and work it into the gameplay. The game doesn't really even pick up until after that five hours. It's enjoyable when playing as the main characters father, because you have most of the basic gameplay.
It's a good game, but definitely not as great as I thought it was going to be.
*edit*
To anyone who has played more Assassin's Creed games and found this one disappointing. Were the Ezio titles more enjoyable? I'm sure if I enjoyed messing around in Boston but not anywhere else, then I would like atleast the towns in those games since there's no frontier-like area right? Are the mechanics better? Etc?
*reads criticisms*
Graphical and control bugs, stupid AI, strange story, weak boss fights, boring bits .... so, it's an Assassin's Creed game then.
I'm about 10% in on this one and while I don't think it's any spectacular leap in quality over the previous ones, I think it's certainly as good and I really really really dig the change of setting and protagonists. I was so sick of The Middle East and Europe and unlike pretty much everybody else I just didn't like Ezio Auditore. (I actually liked Altair's character better, again, I know I'm in the minority there.)
I think the free-running is a BIT less "clippy" than AC 1 and 2.
So far I'm enjoying it and I haven't tried the online modes (my modem is pretty much fucked from brown outs from hurricane Sandy, Time Warner needs to come replace it next week) and I haven't even gotten to the Naval Battles yet (looking forward to those).
Overall I think it's shaping up to be one of the better AC games.
"And the book says: 'We may be through with the past, but the past ain't through with us.'"
I'm about 30% in and all of the typical Assassin's Creed niggles aside (this entry in the series is NO great technical advancement in play mechanics, it's still buggy as shit where the free-running and AI is concerned) I'm still really loving Connor's story.
Helps that I find this period in time pretty fascinating.
The naval missions and treasure hunt related stuff are the absolute high points IMO, and considering those are the new play entries to the series I think that Ubisoft hit it out of the park, but what we NEED to see here next is ONLINE MULTIPLAYER naval battles.
"And the book says: 'We may be through with the past, but the past ain't through with us.'"