Originally Posted by
Aussie2B
I wouldn't go poo-pooing the game without even playing it. I haven't played the first Class of Heroes, and while I know that game didn't get a particularly warm reception, most people who have played both that and the sequel do seem to claim that the sequel is a significant improvement. I'm willing to give it a shot. I mean, it's not like there's something inherently wrong with first-person dungeon crawlers.
And, honestly, I've never really thought Working Designs brought over top tier stuff either for the most part. But even with many of their games sort of being the "leftovers" of the industry, it was still worthwhile, when the alternative was the games never being available in English at all. This has been the approach of Atlus, NIS, XSEED, and Aksys at times, which they used as leverage to more successful things, and sometimes those flawed-but-interesting games end up being my favorites, above the more mainstream hits.