Maybe it's just because I read the story of Phil Fish and can't believe what he spews out of his mouth on a regular basis, but doesn't it seem like this whole "indie" trend is sort of becoming annoying? It's the same "retro-inspired" games over and over again hyped up by people with massive heads and little respect for what made the games they're inspired by fun to begin with. I know these people want to advance the whole "games ARE art" argument, but I also think they forgot that games are supposed to be entertaining. All these games that are heralded as better than anything a major company could make and a rebirth of the industry just kind of seem the same to me, and put on a different coat of paint.
Yes, I got like this after playing Fez. Why was that game in development for so long? Why does he insist it's still relevant in a market flooded by games all trying to "out edgy" and be "2artistic4u?"
Balance is key, in my opinion. Game makers seem to think that they either have to go so "indie" or "hardcore" that you wonder if they were made as parodies. Very few games try to incorporate the good from both, and I personally think that's sad.