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Thread: What do you think are the essential features of high-quality games?

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    Default What do you think are the essential features of high-quality games?

    You would think by now that game developers would have a canon of information that they could refer to, in order to make sure that the essential features and options are included as part of the games that they create.

    Amazingly, even some of the most obvious things are missing in otherwise really solid games. My favorite mech game -- for instance -- doesn't allow the player to skip the rather lengthy intro. IMHO, everything else about it is phenomenal.

    So I ask the question in the title of this post. To start things off, here's the beginning of a list.


    Ingredients that every good game should have:

    - Multiple skill levels.
    - Complete sound configuration options (character speech, announcer speech, BGM, sound effects, subtitles, etc...).
    - Skippable cut-scenes (with the option to return to any cut scene at any time).
    - Multiple save locations. Or if it doesn't allow for user saves then it should have very frequent save points.
    - Skippable intro sequences.
    - User-customizable controller layouts (not just the two or three canned ones).
    - X-Y invert for FPS.
    - Analog stick sensitivity adjustment options.
    - Graphics display options (HUD on/off, brightness, resolution settings, etc...).
    - Text that is readable on mid-sized televisions.
    - Optimized loading operations.
    - Ability to pause the game at ANY time.

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    Pear (Level 6) Daltone's Avatar
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    Live action FMV cutscenes and gameplay sequences.

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    Nolan north doing 7 out of 8 character voices.

    Energy blades or Gatling laser guns.

    Being the 6th entry in the series in as many years.

    Ninjas.

    Post apocalyptic setting.

    Tits.

    Multiplayer lobbies filled with house music dj's, rednecks and 12 year olds that fucked my mom.

    Made or published by ea.

    Tits.
    "Kidnap the presidents wife without a plan..."

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    A win button.

    With a lot of the games doing everything for you nowdays. Assassin's Creed hold R1+up, Final Fantasy 13's auto battle, Ryse where you can apparently miss QTEs and you still kill whoever you're attacking, etc. I just want to hit the win button and be done with it. Saves me 20-40 of a shitty game.
    Everything in the above post is opinion unless stated otherwise.

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    ServeBot (Lɘvel 11) RP2A03's Avatar
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    Quote Originally Posted by Neb6 View Post
    - Text that is readable on SD televisions.
    Fixed that for you.

    Also, not putting important crap in the overscan area.
    Mario says "... if you do drugs, you go to hell before you die."

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    I really like new game + as a feature. Sure it breaks some game such as dead space. But I enjoy turning Issac into a walking death machine for a bit of a change now and again.
    Quote Originally Posted by bangtango View Post
    If you have trouble figuring out the meaning of "Multiplayer", "Time Trial" or "Campaign" without the manual, I probably don't want you doing my income taxes for me and I don't want you dating my daughter either.

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    Pear (Level 6) Daltone's Avatar
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    At least one character must be voiced by someone who has been on Star Trek TNG.

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    Auto-save is very nice.

    Oh, and tits.
    “The world has, forever and always, been brimming with shit-heads.” - Dana Gould

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    Pac-Man (Level 10) Rickstilwell1's Avatar
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    Accurate play control above all else. If you don't have decent physics in the game the experience will be far more frustrating than enjoyable.
    [quote name='Shidou Mariya' date='Nov 17 2010, 10:05 PM' post='4889940']
    I'm a collector, but only to a certain extent.
    Not as extreme as Rickstilwell though.[/quote]


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