Quote Originally Posted by MidnightRider View Post
I think the issue was that Sega just had no experience with a successful console, while Nintendo knew, from the NES, to keep the older console on the market longer, as people aren't just ready to afford a new console right away. Sega kept making that mistake, they pulled the Saturn for the Dreamcast, just as development for the Saturn was hitting it's stride.
Maybe in Japan it was hitting its stride, but in North America, Saturn sales were a trainwreck.
It is said that one of the reasons Dreamcast failed was because third-parties were upset Sega was pushing the DC ahead because of a poor performance outside their native market. (and too many American gamers felt Sega hit too many strikes already?)