Sega does what Nintendon't.....classic that
I hope we don't have a flame war on here, What's better SNES or the Genesis
I like both system, Sonic on the Genesis and Mario on the SNES
Blame all the damn Nintendo Fanboy's on the Internet
In the late 80's and early 90's the graphics improvement over the NES was everything. Back then that was essentially the number one selling point; how close the graphics were to "arcade quality". So many of the games were terrible or had about 60 minutes of play value attached (ahem, Altered Beast), but looked so cool, and the fact that one could finish the game in about 20 minutes with about zero reason to play through again didn't matter.
wow, i totally do not agree with Sega-CD and especially Saturn "lacking quality", there's a lotta greats & classics to be found, especially on Saturn. we can talk all day about the wrong moves they made marketing things, but there's way too many broad/wrong statements here.
this is entirely factually incorrect; SNES was out a mere 2 years into the Genesis' cycle (1991) and '92/93 Sega enjoyed a larger marketshare, thanks the popularity of Sonic, sports titles & a host of hardcore entries too (arcade, beat-em-ups, fighters, SHMUPs etc). Sega starting falling off hard around '94 because while Genesis was getting long in the tooth, they were splitting their house too much supporting Game Gear, Sega-CD, 32x and Saturn development (and release in Japan). ports on SNES in later years tended to look/sound better but that's not a given for every title either; you have to define exactly what you mean by "technically more impressive" because the SNES' CPU held it back but not in a way that many who played the most common games noticed (JRPGs, platformers etc). Kalinske, then head of SOA tried telling SOJ that the 16-bit gen had a few more years in it, but when the rushed Saturn bombed over here, SOJ pulled the plug on all the other systems to focus on that one, and SNES basically had the market to itself & proceeded to eat many newcomers' lunch with stuff like DKC, mario RPG etc into the mid-90's.
the SNES was a great system with a fantastic library, but there's no need to revise history for it here.
also this.
me too, but agreed; when retrospectives are done i tend to think the history is painted rather one-sided.
ugh, this is also severely under painting the breadth of titles/genres the Genesis saw. even arcade style stuff like Strider, Streets of Rage, or run-n-gun like Rolling Thunder 2 fit your criteria on length, but make up for it with challenge as they're meant to be replayed/mastered, no idea why that's a negative here but if you want to pretend they were all like a rushed launch title...okay, i guess?
I think the Genesis is still popular. Just this last year for Christmas, I noticed an 80s games SOC unit at a local store. I think this verifies that the Genesis still has a lot of fans out there. The issue I see with Sega is there brand doesn't mean anything anymore. Back in the day Sega was king for Arcade and people would get excited about having a piece of that at home. In today's world Sega means new Sonic game every two years.
Yeah his referencing Altered Beast, which was a "free" pack-in game, is entirely narrow sighted.
My early library consisted on Herzog Zwei, Populous, Thunder Force III, Phantasy Star II, Revenge of Shinobi, Ghouls And Ghosts, and a few others like Mystic Defender, Castle of Illusion....
tell me you're beating them in 20 minutes and there's no replay value...
What?So many of the games were terrible or had about 60 minutes of play value attached (ahem, Altered Beast), but looked so cool, and the fact that one could finish the game in about 20 minutes with about zero reason to play through again didn't matter.
and Slap Fight, and Crusader of Centy, and Snow Bros, and Panorama Cotton.
The original comment suggested there are "lots of" Mega Drive games "consistently selling" in the $400-500 range.
That isn't happening.
Last edited by Koa Zo; 01-08-2014 at 04:10 AM.
C'mon, Altered Beast does suck, though that doesn't take away from the awesomeness of many other titles that came out for it, even in the early days. The SNES might have beat it in the end, back when it failed to get a Saturn launch and late-gen games were making a splash on the SNES, but the Genesis was highly loved in my neighborhood for most of my childhood.
It was a selling point, but it certainly wasn't the only selling point. If it was, the TG-16 should have been a major success against the NES in the US and the 3do should have outsold the Genesis and SNES. There were tons of PC and Amiga games ported in some fashion to the Genesis. Those games included complex ones like Star Control, Starflight, Populous, Powermonger, the Immortal, etc...as well as tons of Psygnosis games. Both the SNES and the Genesis had their share of throw away garbage games, but the Genesis had a library that was just as strong as the SNES for most of that particular console generation.
For lacking in third party support because of reasons everyone knows and I don't really have to explain, the Genesis was an amazing system and had a ton of great exclusives.
They really screwed up with their multiple add ons for the Genesis though and then after they launched the Saturn, the Playstation was the hot item and got a large amount of third party support. Dreamcast was the final nail in the coffin with how easy it was to pirate games and everyone wanted the PS2 after the PSX.
Maybe if the Sega CD and 32X weren't Genesis add ons and either one or the other was their own console that released in 1992, then they would have got more support and things would have turned out different. The Sega CD was great for its time, it was just ignored by gamers and developers alike because it was an add on. If it was its own console in 1992, then it would probably have had the graphics quality of the 32X did as an add on in 1994. With atleast three years, Sega would have had a good run until they Playstation came out and they could have released the Saturn after the Playstation and possibly get more support because of the quality of the prior console.
Maybe in an alternate universe, Sega has better management and made smarter decisions.
There's alot of good games for the Genesis
Sonic Series
Streets of Rage Trilogy
Vectorman & Vectorman 2
Gaiares
TMNT: The Hyperstone Heist
Truxton
Virtua Racing
Mega Bomberman
Virtua Fighter 2
Ms. Pac-Man
OutRun
That's mosty in my collection
I love the Genesis, definitely my favorite of 16-bit generation.
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Thats pretty spot on. Dont forget that the AAA series Sega used to have, have been stomped into the mud countless times now with bad games. Sonic as a series cant hold a candle to Mario these days, let alone Zelda or Metroid. A new Sonic game will probably suck whereas Mario [almost always] will be a great product, so the chances of a new gamer playing a new Sonic title and wanting to play the old titles is pretty nil [imo].
Maybe when Nintendo stuff gets so outrageously expensive, people will turn to old Sega stuff and find out that it is just an awesome as the Nintendo side of things.
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