It is well known that there is a bug in Super Mario Bros. for the NES that, if you manage to score 128 or more lives, you will get Game Over the next time you die.

My question is, which code would I modify to correct this data, so that obtaining 128 lives and beyond won't mean Game Over anymore, and would also cap 255 ($ff) as the maximum, without resetting to zero? Subsequent remakes such as Super Mario All-Stars (SNES) and Super Mario Bros. Deluxe (Game Boy Color) acknowledged the bug and the resulting side effect from the original NES port, and so have fixed this issue, thus capping the extra life amount to 127.

Thank you,



Ben