It was my understanding that the code used in SMAS is in fact extremely close to the NES original and is not particularly redesigned to take advantage of any advanced 65816 features.
It was my understanding that the code used in SMAS is in fact extremely close to the NES original and is not particularly redesigned to take advantage of any advanced 65816 features.
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)