I believe Wonder Boy was designed to look like a Master System game, was it not? Hence the black and white manual and other features.
I believe Wonder Boy was designed to look like a Master System game, was it not? Hence the black and white manual and other features.
Like free stuff? I have earned hundreds of dollars in free Amazon gift cards through Swagbucks. Check it out here! Earn 3000 points and I will give you FREE shipping the next time you buy from me!
http://www.swagbucks.com/refer/Porksta
Yeah, which is something I'm not thrilled about either, as I think Master System packaging was generally cheap and ugly, and I don't even associate the series with the Master System because I've played most of them on the PC Engine, including this particular game, as those versions are far superior to the crummy Master System versions. Are all Master System manuals black and white? It's been a long time since I've cracked open one of my SMS games, so I can't even remember if any are in color or not. Plus my Master System collection isn't huge to begin with. Either way, I don't think they should've held back on the finer details of the CE just to adhere to SMS standards.
If that was the intention then the manual would be blue and white - which could have a been a cool nod to the source. For all the supposed reverence for the source material a full color manual showing off the artwork would have been appropriate.
Master System manuals are all blue and white. In North America Sega never did full color manuals.
Last edited by Koa Zo; 08-20-2017 at 11:24 AM.
Ah, to be more accurate, the Wonder Boy manual is printed in a bluish tone, rather than black, so yeah, that further backs up it being intentional. Still would've preferred full-color, especially if they're gonna have pages showcasing monster art. On top of that, it's got a page of directions showing how to insert your Mega Cartridge into your system, showing an image of a Master System, and the Controls page shows the SMS controller and describes the controls based on that. It's cute but also kinda dumb because a manual should first and foremost be instructional. People can pretend all they want that this is a SMS game, but the reality is that this is a PS4 game, and if I'm reading how the controls work, I want the actual PS4 buttons to be named.
Personally, I think a CE should be more about honoring the game and/or its series than hardware the series used to appear on. Despite that I love the series, I feel like I'm not really in the target audience for this CE, as it seems to be more about Master System nostalgia than Wonder Boy itself.
LRG shared their plans for Ys Origin today. While the CE will be limited to 3000 per platform, the standard edition will be a preorder with no limits, with an ordering window of 24 hours. I wish they left it open for at least a week, but either way, it should prevent some of the madness seen with Wonder Boy and Night Trap. The only cover variant they'll have is a PS4 variant sold at PAX West that'll later be sold on the site as well. The CE is a little lackluster with only an art book and poster along with the game in the CE box. For a series so famous for its music, you'd think they'd include a soundtrack. But at least it isn't over double the price of standard copies.
What cracked me up while reading the email was this line about Ys Origin: "Best described as an arcade-like platformer RPG with Metroidvania elements". Yeaaaahhhh, if you name-drop four different incongruous genres, you're prooobably not describing a game in the best was possible, haha. You wanna know my description? It's a frickin' adventure game, LRG. Or you can call it an action RPG but I hate that term myself.
But it is...kinda. $54.99 for a poster and an extra knick knack? I rather get the preorder one.
Proud owner of a Neo 25 Neo Geo Candy Cab!
Don't forget the CE box itself! It's kinda sad and pathetic when there's so little inside the box that they gotta hype up the box itself. Though I guess for all the people keeping LRG's CEs sealed, the box is literally the only part they can enjoy. I'm a sucker for LEs, so I still plan to pick it up, but LRG's are easily among the worst values out of all the various publishers I buy LEs from.
I will go for the CE as well, at least the Vita version of it. Then get the standard PS4 version of Ys. Then the two Kemco RPG's.
Very sad CE, but I'm a sucker for it anyway.
Still, I would love to have seen a music CD in the package as well.
Proud owner of a Neo 25 Neo Geo Candy Cab!
I'd like to go for the standard edition of both PS4 games this Friday. I open and play all the games I get from LRG, so I don't necessarily need any of the box sets. I spent a good amount of time playing Wonderboy yesterday and think it is awesome. The visuals and music are both spectacular. The last Ys game I played was 7 (I think) for PSP. I'm a sucker for RPGs so I'd like to get these games. I can't wait to try my copy of Night Trap when it comes in as well. Last I played it was the 32X version when it was fairly new. I have a soft spot for some of those early Digital Pictures games.
LRG stated they would look into making a CE better than their average CE after the Heavy Arms Asian CE was announced, only for them to cost $55 for pretty much nothing in comparison. Not only that, but Doug was going out of his way to make people avoid purchasing the Heavy Arms CE stated they should wait until they see LRG and that the CE version of Ys Origins from Heavy Arms isn't in English despite Heavy Arms announcing it as such. Here's the $60 Heavy Arms CE of Ys Origins.
I already have Ys Origins preordered for PS4 and Vita from Play-Asia, but I'm ocd about even the smallest detail. Both the ratings are different, plus the buttons will be reversed so o will be accept and x will be cancelled, and while I play import games and deal with it if I have to(for button changes on the PS4 I use the accessibility options to change x to o and o to x.) Was waiting for just in case I miss the LRG release, but once I preorder both copies of Ys, I'll cancel the Play Asia preorders.
Just an FYI, as of today, Heavy Arms is responding to people asking about the alleged Asian CE of Ys by saying ""We have stopped taking orders for this item because it may not exist according to the worldwide publisher." So, it may be that LRG was correct to warn people about preordering something that doesn't exist.
Has anyone gotten their shipping confirmation for Night Trap yet? I got mine for the Bunker but not NT yet. I did make 2 separate orders for them, so I am expecting them to ship separately.
Like free stuff? I have earned hundreds of dollars in free Amazon gift cards through Swagbucks. Check it out here! Earn 3000 points and I will give you FREE shipping the next time you buy from me!
http://www.swagbucks.com/refer/Porksta
This was right after they stated that on all the promotional material they've received that the supplier has sent, it shows the PS4 game having English, Korean, and simplified Chinese. I think everyone knows the artbook and CD aren't going to be in English, and that should be assumed, but the game may actually be English. LRG is stating that DotEmu has got in contact with Arc System Works who states that it's not in English, but why would LRG be going out of their way like this if it's not just to sell more copies of their own release. Whether it's true or not, I can bet you Doug wouldn't be spreading this information if they had no plans of ever releasing Ys Origins.
I'd hope that this mistake didn't happen for those who did preordering it hoping for the English version of the game after they were told. If it doesn't have English then we'll say that LRG did have the best interest of the consumer in mind. Though as I said, they'd never make these comments if they weren't releasing the game themselves, but still, we'll give them the benefit of the doubt and that they are infact doing this solely for the customers and not what's obviously profit. I mean come on, not printing until September, LRG is trying to get their sales in early to lock everyone interested in getting it down. LRG is "selling theirs sooner than everyone else," but in reality we're just preordering the game and they all print at the same time. "Not shipping until October." So many signs point to "doing everything we can on this release for the money." Even a blind man could see it. We'll see in a month what happens with the whole English/Chinese debacle, but everything else, LRG just wants to cash in before everyone else does.
The initial run of the Ys games is already in replication with Sony and will be back well before October. Whatever is done as a preorder tomorrow in excess of the already ordered copies will likely not ship until October. I'm not sure what your issue is with them trying to generate a profit here and protect their potential market. They're a business and they believed they had the worldwide exclusive to an English CE only to find out that there may have been another in some ways better version competing with them (which apparently doesn't exist, at least in all English form). They certainly had a business motivation to clear up what their deal really meant and also to convince potential buyers to get their release rather than skipping it in the belief that there was another better version coming. "Cash in" makes them sound sleazy when in fact they're just doing what every other well run business does with a product. I still think you have trouble understanding that businesses and the people that run them aren't just black and white caricatures. They have complex motivations and can both be about maximizing profit and also about trying to help consumers. In fact, the best businesses are those that are a good balance between those things.
Based on a quote from Doug the day before yesterday, this isn't true.
If they already had the initial pre planned print run, you think he would of said this? While I hope they do sell more than planned so they continue to do this on the bigger releases, is it fair to scrap the idea based on sales of a game that can be bought elsewhere? Why not test it out on a game that's actually exclusive to them. However, I do think it will hit it's goal, as I think Ys has a bigger niche audience than WonderBoy, being a classic RPG series that has been released regularly to this day, so fans of the genre like Johnny from Happy Console Gamer all the way up to people who never heard of the series until the PSP or Vita releases.But again, this is a test. If we sell fewer units doing this than we had originally planned we will be scrapping this idea.