Originally Posted by
Aussie2B
32/64-bit era? No way, it was way earlier than that for me. There were a number of 16-bit games that got me choked up and otherwise emotional, like Chrono Trigger and Lufia II. FFVII was hardly the first RPG to kill off a playable character or otherwise invoke a strong emotional response in players.
And though earlier games were generally lighter on storytelling, even 8-bit games could create an atmosphere of tension and unease (speaking outside of the tension that comes from a game being very difficult to clear). I thought Metroid and the Castlevania games on NES were plenty creepy. Not like a horror games, sure, but enough to put me more on edge than with a cheerful, light-hearted game.