Tiny Toon Adventures only aired for a couple of seasons, but managed to produce a healthy library of episodes that really took hold in pop culture. Konami's video games based on the franchise did a great job of representing the source material while still being very playable games. While the first Tiny Toons game was a pretty direct platformer, the developers decided to change things up for the sequel. Buster receives a cryptic letter inviting him and his friends to Wacky Land amusement park to see its new attraction, a mysterious mansion. Buster nuts up and gathers buddies Furball, Plucky, Babs, and Hampton to find out what all this shit is about.
In order to gain entry to this house of horrors, the gang must gather four golden tickets by surviving Wacky Land's needlessly reckless attractions. Each character can access a specific ride: Furball hits the log flume, Hampton takes the train ride, Plucky the bumper cars, and Babs gets the dubious pleasure of riding a roller coaster so dubiously designed that Gogo himself might rather sit it out. Each ride is fraught with hazards and scoring opportunities, but you must spend tickets in order to enter each.
Tickets can be purchased at the ticket booth in exchange for points. Rides can be taken in any order, and each has a different cost and ways to score. Furball can grab fish, Babs can snap up grapes, Hampton can snag cupcakes and bop enemies with his belly, and Plucky can rack up all manner of points in his bumper car rumble in pinball-like fashion. In order to cater to the younger crowd that likely would have wanted the game in its time, there is also a feature allowing you to enter the house with 50 regular tickets instead of the four golden tickets in case an event was too difficult.
The final stage pits Buster against villains Elmyra and Montana Max (isn't it always Monty?) in a labyrinthine house filled with platforming reminiscent of the original game. Control here is spot on, and Buster can run, jump, slide, and kick his way to glory by navigating the doors that transport him from room to room and floor to ceiling. At the end of the game there is a showdown with mean old Monty as a lead in to a jaunty parade. Hooray!
Tiny Toon Adventures 2 is brief, consisting of only the four rides, the maze, and two boss fights. The rides are generally pretty fun, though the train is a bit slow and dull, and the roller coaster is noticeably more difficult than the rest of the game. It's a fun play now and again, though, especially for a Tiny Toons fan. I like it as a nice diversion every couple of years.
Played this one?