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Thread: TurboGrafx-16 comes to Wii U Virtual Console in NA July 14th ( tomorrow!)

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    Peach (Level 3) parallaxscroll's Avatar
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    Default TurboGrafx-16 comes to Wii U Virtual Console in NA July 14th ( tomorrow!)

    http://www.perfectly-nintendo.com/no...g-na-tomorrow/

    In the past few months, several TurboGrafx-16/PC Engine games were rated by the ESRB, for the Wii U Virtual Console services. But despite those ratings, there was no announcement of any sort, not even a small tease or anything. But today, a couple of them popped up on Nintendo of America’s official website: they will be released tomorrow.

    There’s three TurboGrafx-16/PC Engine titles releasing tomorrow in North America:[/quote\
    Last edited by parallaxscroll; 07-14-2016 at 12:33 AM.

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    Insert Coin (Level 0) The S's Avatar
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    About darn time. I'm still sore about Sega missing out on the Wii U's VC. This'll at least heal some of the pain.
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    I've been putting off getting some of the Wii TG-16 VC titles, for no particular reason. This might be a good time for me to grab a few, especially since I have some credit yet to spend in the eShop
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    Hopefully, if any of the earlier Wii VC releases come to Wii U VC, they won't have that blurry filter on them.

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    I've never understood why the Wii U didn't have the entire Wii VC library from the beginning and just expand on it from there.

    Granted, I also don't own a Wii U, so I don't know if there are some licensing or technical issues that prevent that from being so easy. And I also don't get why there are games on the Wii U VC that they don't also make available on 3DS and/or Wii, like Earthbound, for example. Are they really so cocky that they think keep some VC titles exclusive to one platform or another will be enough to convince people to buy a new piece of hardware, just to play ROMs of old games?

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