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Thread: What other games are similar to Final Fantasy Adventure on Gameboy

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    Kirby (Level 13) Tanooki's Avatar
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    Ahh the town crier. It was a pointless addition to add fluff and the story change is minimal at best. It was just to appease to a more modern wider base and not necessary. There should have been no option, not two dudes, two girls, two its, or anything else. Many games have male leads, so what, some of the most successful ones have women, Samus and Lara Croft come to mind. Shoe horning in stuff just for the sake of fluff, politics, or unnecessary extra I see no point in. Didn't in the 90s or now.

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    Crono (Level 14) Custom rank graphic

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    For the record, I don't care that you play as the hero or the girl from the village of mana. The gameplay on Sword of Mana sucks. They try and make it look combo based and flashy like Legend of Mana, but fail miserably. If you attack an enemy, for a period of time afterwards they're invincible, so if you do a three hit combo with the sword for instance, the second hit is going to miss unless you purposefully delay your button press to the absolute last moment which means you'll attack and hit them for a second attack, or your character won't attack because it'll go in the delay phase of the first attack. The game is also pathetically easy.

    It's like this is one of those games that's suffered because Square Enix became all about graphics. While sure, previous games in their portfolio had both great graphics and great gameplay, this game was more like a solid gold turd.
    Everything in the above post is opinion unless stated otherwise.

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    Aussie2B's Avatar
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    It's standard practice in game development to add new playable characters when a game is updated/ported/remade/whatever. Complaining about the heroine becoming playable in Sword of Mana would be like complaining about Street Fighter II Champion Edition making the bosses playable. And then talking as if it's some kind of political move if the new playable characters happen to be female is just an extra level of absurd. I mean, what, was it normal for Maria to be included in Castlevania: Rondo of Blood because she was in that game at launch, but when they added her as a playable character to Symphony of the Night, it was to be "inclusive"? Or should Rondo of Blood and Symphony of the Night only ever have had Richter and Alucard respectively because, for some unknown reason, options are bad? Additional playable characters literally cause you no harm if they're not forced upon you in any way. You can just as well choose the male gladiator in Sword of Mana and pretend that the heroine is not there as an option, never picking her. There are plenty of other things that could be complained about with Sword of Mana, but complaining about the playable character options makes no sense.

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    Pac-Man (Level 10) Emperor Megas's Avatar
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    Hook, line, and sinker.

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    Top down style action/adventure (rpg optional)?

    Some not already mentioned that come to mind

    Saturn:
    Shining Wisdom
    Magic Knight Rayearth
    Legend of Oasis

    PSX:
    Alundra
    Blood Omen - Legacy of Kain

    Gameboy:
    Rolan's Curse

    I'm sure there are plenty more still.

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    Crono (Level 14) Custom rank graphic

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    Quote Originally Posted by BlastProcessing402 View Post
    Gameboy:
    Rolan's Curse
    I didn't add to the list because most of them were covered for the systems that he did have, but I didn't even think of Rolan's Curse. Forget the first game though, Rolan's Curse 2 is where it's at. Such an amazing game, also has multiple characters to play as. There's two girls you can play as that can heal(just poking fun at the above, no offense intended.)
    Everything in the above post is opinion unless stated otherwise.

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