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Thread: What Game/s are You Playing? Daily / Whenever Check :) (GAMEPLAY)

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    I'm still playing a little one-handed The Next Tetris on PlayStation here and there. I haven't bothered to pull out a memory card for it, so I just start on the default settings each time and play until I run out of time. I don't think I've passed the set of stages where you have five rows of junk to clear. Getting through three stages like that in five minutes is tricky. Though I could probably do better with a standard controller. Every now and then, I'll mess up where I place I block, even when they're not dropping fast and I have plenty of space before they touch down. I guess, when I'm pressing down to speed things up, I sometimes end up pressing slightly to the right or left. So far, I've been sticking to using the ASCII Grip in my right hand, since I'm right-handed, but when it comes to d-pads, I'm obviously more used to manipulating them with my left.

    I also played some Baku Baku on Saturn. I'm not a big fan of the prerendered CG (Donkey Kong Country, this is not), but it's a fun puzzle game. Playing the Saturn version makes me want to get my Game Gear operational again all the more so I can get back to that version too. I usually don't play puzzle games that often, but they've been nice lately as something I can squeeze in with making basically no commitment.

    For my birthday, my husband got me a copy of The Jetsons: Robot Panic for Game Boy. I don't care about the license, but he thought I'd like the gameplay. I guess he must've been trying random Game Boy games on his Raspberry Pi at some point and was pleasantly surprised with it. And it is indeed pretty fun, as I'd expect from a Taito release. So far, I've beaten Elroy and Judy's stages and almost got to the end of Jane's before I ran out of lives and wasn't in the mood to restart her stage from scratch at that point in time. It took a little trial and error to figure out what each character is capable of. Elroy is straightforward, but I lost some lives in the process of figuring out the magnet boots and jetpack. I imagine the next time I play I'll be able to reach George's stages.

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    Great Puma (Level 12) YoshiM's Avatar
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    Friday nights and Saturdays the wife and I let the kids play video games for a good while. If we let them play over the week for short bits, we got fighting and arguing so this has been working so far. This weekend I had my daugther, so she could get in on the action. Only problem for her is that she and the eldest twin stepsister bump heads as the sister feels she's an "alpha" while my daughter WANTS to be an alpha. So the sister gets sway over the other girls their age, so they sequestered themselves in the study room to play DS or Nintendo Land on the Wii U. My three youngest boys were playing Amazing Frog? on my computer in the living room so I decided to expose my daughter to "Little Big Planet" on the PS3.

    She never played it (too young at the time I was still with my ex) and I couldn't remember HOW to play it, so it was a good opportunity to start at the beginning again. We accidentally hopped into an online session but just were spectators. Two of the players, whose Sack People were decked out in outfits, opened their Pop Its and were showing some thing like an icon for the sack person-like they were telling us we needed to get them dressed or something. We hopped out and started the regular game. We then dressed our Sack People (mine a Shakesphere wig, red and white striped swim trunks, a curly mustache, glasses and a wolf tail. Hers was mostly the Merris [?] character's hair and outfit from Metal Gear Solid but with a wolf tail attached). The experience was a lot of fun as we both got to play with each other rather than others and no feeling of having to jump off if someone else was jonesing to play. We got to one of the challenges where there's a lot of trapese like swings before it was time for me to stop to make supper.

    I forgot how cool that game was and now it's upgraded to "awesome" as the multiplayer was great! Unlike relationship-ending games like Rayman Legends or New Super Mario Bros Wii/Wii U and the like, you weren't given stupid motion BS that could break your play. In LBP, at least thus far, it was standard controls-we just had to work together to get through the puzzles. We almost had our swinging rhythm down on that trapese part in the challenge as she or I would grab onto the other's Sack Person during the jump and then swing our guys simultaneously to get to the next trapese.

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    Great Puma (Level 12) jb143's Avatar
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    A recent play through of the Portal games got me wanting to finally go back and play the original Half-Life...which I only played for a bit probably like 15 years ago. I wasn't sure if it would even work on a Windows 10 PC but I quickly discovered I could enter the CD-key into Steam and add it to my library for "free". I somewhat quickly got to the part I remember getting stuck on when I quit the game before (the blast pit) and am now at the rail/rocket part. For being a 20+ year old FPS game, it still really holds up well today. When I finish I'll probably move on to Half-Life 2 which I've owned for many years now but never gotten around to playing.
    "Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...

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    Great Puma (Level 12) YoshiM's Avatar
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    I had a personal friendly reminder not to play angry. Long story short-long night of cooking, cleaning and then doing after hour work which lead me to being tired. Today I get a call from home that we have to pick up my second eldest step daughter from college TONIGHT as she's not comfortable with the lack of masking or social distancing and the school said she has to go this very day. So I'm looking at a total of four hours of just driving after working until 5. Needless to say, my lunch break was cut short as I had to clean out my car but I got a little Super Mario World in.

    Not a good idea.

    Level 3 wasn't so bad but I was making some bone headed mistakes. I was more "run and jump" than slowing down and checking things out. I'm one stage before the castle and I called it quits. I shoulda played "Animal Crossing: New Leaf"and just shook trees to help pay off my house.

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    Super Mario World Log...stardate today.

    Got through Level 3 and 4. The game mentioned something about a "red switch" and I was thinking "WHAT red switch?" I saw red outlines of squares but I was thinking that a switch block was coming up and that I could probably go back to take care of things. Come to find out, with a little reading, that I blew past it in Level 3. I'm so used to Mario side scrollers being linear that I never thought to pick up a P-switch, carry it BACK in the level to a wall of stones, hit the switch and then go down into a pool of water where a key and keyhole are. Then the switch palace is unlocked. Now I'm starting out in the Illusion Forest or whatever it's called. I am now officially farther than I have ever had been in that game in my life.

    It's definitely more puzzle and platforming than the NES games. The only time I associated solving puzzles in a Mario platformer was Super Mario 64 where the 3D forced you to explore. On one castle, I had to contend with big spinning spiked balls that blocked my way. I was able to dance around the different balls that came from behind and in front but I could not figure out a pattern to get past. Then I thought I saw a potential way-can Mario duck UNDER the ball as it passed over the block it was chained to? The answer was YES- I had Mario pulling his hat down over his head and that big, cavern filling ball flew over his head by a few pixels. Dang-this game forces one to use some eagle eyes.

    The question I'm asking myself is-am I enjoying the game or am I playing it out of compulsion to finish it? Hard to say.

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    I'm still just casually playing The Next Tetris on PlayStation as I wait in this awkward, in-between phase of trying to go about day-to-day life while knowing I could go into labor at any minute. I'm getting better at taking into consideration how some blocks can split apart. Still not getting much of any further, though. Sometimes I get a bad run of blocks and end up wasting too much time.

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    I put Super Mario World to bed. It's just not grabbing me. After playing SMB 3, this just feels a little pale in the play department.

    I put the 3DS in the drawer and decided to try something different in the control department. I pulled out my DSi XL (as I don't like playing regular DS games on my New 3DS-for my eyes the resolution doesn't make the games look great on the 3DS screen) and fired up Legend of Zelda: Spirit Tracks. I played Phantom Hourglass but I hated the controls. I recently picked up Spirit Tracks as I liked the premise (and lack of the same timed dungeon you had to go through all the time) and I wanted to try the stylus control. I gotta say, I'm enjoying the ride (no pun intended) so far. I just got the Forest Track Tablet and saved my game at Whittleton after getting turned around trying to find Gabe in the woods. For whatever reason, the combat is clicking for me and I'm liking the ability to switch between being Link and controlling Zelda to possess things.

    If I get through this I might just get Phantom Hourglass again to add to the collection.

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    Insert Coin (Level 0) Ostin Powers's Avatar
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    Quote Originally Posted by Aussie2B View Post
    I'm still just casually playing The Next Tetris on PlayStation as I wait in this awkward, in-between phase of trying to go about day-to-day life while knowing I could go into labor at any minute. I'm getting better at taking into consideration how some blocks can split apart. Still not getting much of any further, though. Sometimes I get a bad run of blocks and end up wasting too much time.
    Not long ago I watched on YT a short video from the Tetris Championship. It was the final of the tournament. While watching I found myself thinking that tetris still remains a very entertaining game I used to be a fan of Tetris some time years ago now I switched to Destiny 2. It can seem too difficult for rookies. No wonder that Bungie will make a clearer learning for Destiny 2: Beyond Light. If Destiny 2 seems unpassable you can get the help here https://skycoach.gg/destiny-boost
    Last edited by Ostin Powers; 11-10-2020 at 07:36 AM. Reason: spelling correction

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