Results 1 to 12 of 12

Thread: New "2D" FPS from 3D Realms, Ion Maiden

  1. #1
    Administrator

    Join Date
    Nov 2003
    Posts
    2,814
    Thanks Thanks Given 
    77
    Thanks Thanks Received 
    10
    Thanked in
    8 Posts

    Default New "2D" FPS from 3D Realms, Ion Maiden

    There's a new sprite-based FPS running on the classic Build engine. It's made by 3-D Realms, and its name is Ion Maiden.



    Steam {Linux, Windows} ($20): http://store.steampowered.com/app/562860/Ion_Maiden/
    Last edited by Nz17; 03-09-2018 at 01:31 PM. Reason: replaced the wrong video with the intended video

  2. #2
    ServBot (Level 11) Edmond Dantes's Avatar
    Join Date
    Aug 2010
    Posts
    3,253
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    9
    Thanked in
    9 Posts

    Default

    Will it run on a classic Win98 PC?

    That's one place consoles have an advantage... new games for old hardware. I doubt anyone these days will intentionally program a DOS or Win9x game.

  3. #3
    ServBot (Level 11) jb143's Avatar
    Join Date
    Nov 2007
    Location
    St. Louis
    Posts
    3,876
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    22
    Thanked in
    21 Posts

    Default

    Quote Originally Posted by Edmond Dantes View Post
    Will it run on a classic Win98 PC?
    Looks like it uses a modified version of the engine to run on modern operating systems.

    Quote Originally Posted by Edmond Dantes View Post
    I doubt anyone these days will intentionally program a DOS or Win9x game.
    http://www.doshaven.eu/


    At least for DOS there's Dosbox.
    Last edited by jb143; 03-07-2018 at 01:45 PM.
    "Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...

  4. #4
    Administrator

    Join Date
    Nov 2003
    Posts
    2,814
    Thanks Thanks Given 
    77
    Thanks Thanks Received 
    10
    Thanked in
    8 Posts

    Default

    Thanks for that DOS Haven link, jb143!

    As for Windows, I have had much success running old 16-bit and 32-bit Windows programs using WINE. It's not 100% for all things, but every year it gets closer and faster!

  5. #5
    ServBot (Level 11) Edmond Dantes's Avatar
    Join Date
    Aug 2010
    Posts
    3,253
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    9
    Thanked in
    9 Posts

    Default

    (Keep in mind I was talking about playing a new-ish game on retro hardware, not old games on new hardware)

    Hopefully when virtual machines get better (and more user-friendly) that'll launch a sort of Win9x revival. Even some DOS games I preferred to play in 9x since DOS won't recognize my microsoft sidewinder (yes, its one of the older gameport ones, not a USB one).

  6. #6
    Cherry (Level 1)
    Join Date
    Jan 2014
    Posts
    350
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    16
    Thanked in
    12 Posts

    Default

    How does that video relate to the FPS?

  7. #7
    Strawberry (Level 2) Koa Zo's Avatar
    Join Date
    Dec 2007
    Posts
    570
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    7
    Thanked in
    7 Posts

    Default

    Quote Originally Posted by gbpxl View Post
    How does that video relate to the FPS?
    lol, I was wondering when someone was going to say something about that video.
    I'm guessing he had the wrong URL in his clipboard when he pasted into the post.

  8. #8
    ServBot (Level 11) jb143's Avatar
    Join Date
    Nov 2007
    Location
    St. Louis
    Posts
    3,876
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    22
    Thanked in
    21 Posts

    Default

    Quote Originally Posted by Edmond Dantes View Post
    (Keep in mind I was talking about playing a new-ish game on retro hardware, not old games on new hardware)
    The link I posted was for new DOS games.
    "Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...

  9. #9
    ServBot (Level 11) Edmond Dantes's Avatar
    Join Date
    Aug 2010
    Posts
    3,253
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    9
    Thanked in
    9 Posts

    Default

    That line was meant for Nz17. From his post I wasn't sure if he had misread me (since he started suggesting virtual machines) or if he was agreeing with me and saying he also one day hopes win98 retro-development becomes a thing.

  10. #10
    Administrator

    Join Date
    Nov 2003
    Posts
    2,814
    Thanks Thanks Given 
    77
    Thanks Thanks Received 
    10
    Thanked in
    8 Posts

    Default

    I posted the wrong video in the first post. This is what I meant to share:



    Quote Originally Posted by Edmond Dantes View Post
    That line was meant for Nz17. From his post I wasn't sure if he had misread me (since he started suggesting virtual machines) or if he was agreeing with me and saying he also one day hopes win98 retro-development becomes a thing.
    I think the words "old" and "new" got crossed in my mind, and I was thinking about running old games on new hardware and was suggesting WINE as Microsoft has has dropped "legacy support" from modern Windows for 16-bit and some 32-bit programs.

    As for new developments, I have never "got" why people stop developing for old hardware and OS'es. Sure, on an intellectual level I get it (you follow the crowds to try to maximize your profits) but in my mind, you don't abandon old things just because they are old, whether you are the players, the developers, or the publishers. I didn't "get" that during the jump from 8-bit to 16-bit, and I have never got it whenever a new console transition happens.
    Last edited by Nz17; 03-09-2018 at 01:45 PM.

  11. #11
    Red (Level 21) Jorpho's Avatar
    Join Date
    Jul 2002
    Location
    We're all mad here
    Posts
    13,534
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    So, are any of the people from the old 3D Realms involved in this, or is this just another case of whoever ended up with the trademarks trying to make an extra buck?
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

  12. #12
    ServBot (Level 11) jb143's Avatar
    Join Date
    Nov 2007
    Location
    St. Louis
    Posts
    3,876
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    22
    Thanked in
    21 Posts

    Default

    Quote Originally Posted by Jorpho View Post
    So, are any of the people from the old 3D Realms involved in this, or is this just another case of whoever ended up with the trademarks trying to make an extra buck?

    From here...
    The quality of the game isnít a massive surprise once you dig into who Voidpoint are. The team mostly consists of long-time Duke Nukem 3D mappers and modders, as well as some of the development crew from EDuke32, a popular source-port that brings hardware rendering, improved controls and a lot of bug-fixes to the occasionally wonky old Build engine.


    "Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...

Similar Threads

  1. Replies: 22
    Last Post: 04-18-2018, 03:19 AM
  2. Replies: 0
    Last Post: 02-24-2013, 07:30 PM
  3. Replies: 0
    Last Post: 12-31-2012, 08:50 AM
  4. Replies: 127
    Last Post: 09-04-2010, 05:46 PM
  5. Dark Knight Heath Ledger Joker "Why So Serious?" poster (Teaser "Style B") ...
    By Frankie_Says_Relax in forum Buying and Selling
    Replies: 2
    Last Post: 04-07-2008, 11:40 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •