There's a new sprite-based FPS running on the classic Build engine. It's made by 3-D Realms, and its name is Ion Maiden.
Steam {Linux, Windows} ($20): http://store.steampowered.com/app/562860/Ion_Maiden/
There's a new sprite-based FPS running on the classic Build engine. It's made by 3-D Realms, and its name is Ion Maiden.
Steam {Linux, Windows} ($20): http://store.steampowered.com/app/562860/Ion_Maiden/
Last edited by Nz17; 03-09-2018 at 01:31 PM. Reason: replaced the wrong video with the intended video
Will it run on a classic Win98 PC?
That's one place consoles have an advantage... new games for old hardware. I doubt anyone these days will intentionally program a DOS or Win9x game.
Looks like it uses a modified version of the engine to run on modern operating systems.
http://www.doshaven.eu/
At least for DOS there's Dosbox.
Last edited by jb143; 03-07-2018 at 01:45 PM.
"Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...
Thanks for that DOS Haven link, jb143!
As for Windows, I have had much success running old 16-bit and 32-bit Windows programs using WINE. It's not 100% for all things, but every year it gets closer and faster!
(Keep in mind I was talking about playing a new-ish game on retro hardware, not old games on new hardware)
Hopefully when virtual machines get better (and more user-friendly) that'll launch a sort of Win9x revival. Even some DOS games I preferred to play in 9x since DOS won't recognize my microsoft sidewinder (yes, its one of the older gameport ones, not a USB one).
How does that video relate to the FPS?
"Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...