I was too young to really experience the heyday of arcades but I remember we had one at the mall up til maybe like 1995 or 1996. Meaning an actual arcade with stuff like Mortal Kombat II, Street Fighter, The Simpsons, Contra, and pinball machines, not crane games and the like.

I know that consumer trends shifted to home console entertainment in the 90's but was this a result of consumers driving the trend or manufacturers investing all their R&D into the home console side, or a combination of both?