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Thread: What modern games will be collectible in the future?

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    Exclusivity plays no role in rarity, and I don't think it plays a huge role in value either. Anybody who wants to play Stadium Events can play it in the form of World Class Track Meet. The fact that the game is common and cheap in another form doesn't stop Stadium Events from pulling in massive figures. When valuable games are ported/remade, sometimes the value takes some degree of a hit, but it usually doesn't make a big difference.

    Quote Originally Posted by Gameguy View Post
    The bigger question would be asking if video games will still be widely collectible in the future or will people just move onto something else. Video games could become the same like beanie babies.
    While that was a concern immediately following the crash in the US, I think video games have been around for too long to ultimately be a fad. It's a basic form of entertainment now, like movies and TV, and will always have collectors among the fans. Prices will fluctuate as waves of nostalgia come and go, just as prices dropped on pre-crash games, but even past its height of collectibility, there are still people collecting pre-crash games and paying good money for the rarer games.

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    Quote Originally Posted by Aussie2B View Post
    Exclusivity plays no role in rarity, and I don't think it plays a huge role in value either. Anybody who wants to play Stadium Events can play it in the form of World Class Track Meet. The fact that the game is common and cheap in another form doesn't stop Stadium Events from pulling in massive figures. When valuable games are ported/remade, sometimes the value takes some degree of a hit, but it usually doesn't make a big difference.
    The original release of a game that's later rereleased is completely different than a game that's released across multiple consoles. People want the original versions of these games. Castlevania Dracula X Chronicles is the only retail version of a game that includes Rondo of Blood in the west but the original version is high priced and not this version of the game that can be played on a US console. Final Fantasy 4 has a PS1 release that's identical to the original Japanese release as well as includes Chrono Trigger, yet the SNES version of Final Fantasy 2 is higher price because "it's the original release in the west" despite that the game itself is an inferior version. It's not inferior in the sense of it being Final Fantasy 4 Easy Type which a lot of people like to say yet they have no idea what they're talking about, as Easy Type was based on the US version and made even easier, but it is still inferior to the original release of which the PS1 version essentially is(and no additional loading like Chrono Trigger, Final Fantasy 5, and Final Fantasy 6.)

    Like Smash Bros does for most Nintendo series, these rereleases likely have a positive effect on the oriignal versions of these games, because people enjoy the games and then likely want to get the oriignal versions of said games.

    How many third party multi console games for past systems can you think of that are high priced? Games with the same title but are completely different games don't count, as the games themselves are essentially exclusive.
    Everything in the above post is opinion unless stated otherwise.

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    Quote Originally Posted by kupomogli View Post

    How many third party multi console games for past systems can you think of that are high priced? Games with the same title but are completely different games don't count, as the games themselves are essentially exclusive.
    Actually, on modern consoles, quite a few. For example F1 2009 on the Wii is valuable despite the fact that the same game can be had on at least three other consoles in superior versions at 10% of the price. Similarly, there are a lot of third party games on PSP that were ports of games on other platforms that are significantly more valuable than the original versions. Heck, it's happening right now with the LRG stuff. People are paying premiums for the Switch CEs and dumping their PS4 CEs. Exclusivity is only one factor in collectibility and value.
    Last edited by Bojay1997; 12-12-2018 at 06:57 PM.

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    Indeed, there are tons of multiplatform games where one version is significantly more valuable, just because it's rarer. And the most valuable version is often not the best version.

    As far as "collectibility" goes, the original version of a game counts for something, but I see far more people talking about wanting to play "definitive" versions of games, and later versions are often regarded as better in that regard. So the later version sells way more copies, and the older version commands a premium because there are fewer to go around. As for Rondo, the PC Engine version is not only significantly rarer, but it's also a superior version in a number of ways (it's the only proper physical console release, for one; playing a handheld game with TV out just isn't the same). So its price definitely has way more factors involved than it being the original release.

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