Results 1 to 17 of 17

Thread: When, if ever, will PS4, XO, Switch be considered "retro?"

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Strawberry (Level 2)
    Join Date
    Feb 2008
    Posts
    583
    Thanks Thanks Given 
    156
    Thanks Thanks Received 
    22
    Thanked in
    22 Posts

    Default

    With generations lasting twice as long in video games now, it would seem to make sense that video games would take twice as long to become retro. Give them time. PS2, GCN, and Xbox are retro now. It typically takes about two generations for something to go retro.

    Plus, even once video game technology plateaus (which is still a ways off), styles and trends will change. That will make the older styles and trends "retro".

    Also, discontinuation date seems to matter just as much if not more so than introduction date. Elcaset, for instance, was an audio format that used tapes about the size of a VHS tape and competed with regular cassette tapes. Elcaset was introduced in 1976, cassette tapes were introduced all the way back in 1963. But Elcaset is seen as much more vintage than cassette tapes, because it was discontinued by 1980 whereas regular cassette tapes were still commonly used all the way through the 1990s (though cassette tapes are vintage themselves now). Beta tapes were seen as vintage long before VHS even though they both came out in about 1976, Beta was gone by the end of the 1980s and VHS was still common until the mid 2000s. CD's themselves might not be considered vintage yet as they were regularly used until fairly recently especially in cars. My 2011 Honda Accord still has a 6 CD changer.

    Video games seem to be the same way. I remember PS1 and Dreamcast going retro around the same time even though Dreamcast came out four years later. My Digital Press Buyer's Guide from 2002 says that NES was just beginning to become retro at the time, while Master System had been retro for a while by 2002. Again, it's because the much-more successful NES was viable for longer with people still paying big money for new NES games into the mid-1990s while the Master System barely made it over the 80s/90s decade line before being canned. The Wii seems to already be headed into "retro" territory before the PS3 and 360, even the Wii U seems to have only a few years left before it's "retro".

    Despite the Wii getting new games all the way up to last month, the system faded from the new gamer's eye in the early 2010s. I would definitely say the Wii is more of a 2000's console than a 2010's console. It sold the most from 2006-2009 and the pace of new game releases dramatically slowed after 2011.
    Real collectors drive Hondas, Toyotas, Chevys, Fords, etc... not Rolls Royces.

  2. #2
    Crono (Level 14) Custom rank graphic

    Join Date
    Oct 2008
    Location
    Florida
    Posts
    6,738
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    15
    Thanked in
    15 Posts

    Default

    When the graphics get so good that people can't tell real life from a video game.
    Everything in the above post is opinion unless stated otherwise.

  3. #3
    Banana (Level 7) § Gideon §'s Avatar
    Join Date
    Nov 2003
    Location
    Mich
    Posts
    1,411
    Thanks Thanks Given 
    49
    Thanks Thanks Received 
    4
    Thanked in
    4 Posts

    Question

    Interesting points all around.

    The "CD as retro" comparison especially interests me, as it hopefully differs from video games in one, glaring aspect: Imagine for a moment that every console manufacturer got together and decided to release the next generation of hardware using technology inferior to the current generation--slower CPUs, less RAM, 720p output instead of 8K (or whatever). That would be ridiculous, right? Consider, however, that even Spotify Premium offers a maximum "audiophile" quality at 320 kbps MP3, while red-book audio from 19-frickin-80 brings a lossless stream of 1,411 kbps to the table! What's even more interesting is that most people don't seem to care or even notice.

    ... so does anyone care to make the call now? Would certain aspects of video games (graphics, load times, etc.) make any backward technological steps obvious to most people? Would it even matter? Alternatively, could a subscription-based video game service, unable to compete on a technological basis, usher in a golden age of classics forced to compete on actual substance, i.e. gameplay?

  4. #4
    Alex (Level 15) Custom rank graphic
    Gameguy's Avatar
    Join Date
    Dec 2008
    Location
    Richmond Hill, Ontario (Canada)
    Posts
    7,923
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    78
    Thanked in
    70 Posts

    Default

    Quote Originally Posted by § Gideon § View Post
    The "CD as retro" comparison especially interests me, as it hopefully differs from video games in one, glaring aspect: Imagine for a moment that every console manufacturer got together and decided to release the next generation of hardware using technology inferior to the current generation--slower CPUs, less RAM, 720p output instead of 8K (or whatever). That would be ridiculous, right? Consider, however, that even Spotify Premium offers a maximum "audiophile" quality at 320 kbps MP3, while red-book audio from 19-frickin-80 brings a lossless stream of 1,411 kbps to the table! What's even more interesting is that most people don't seem to care or even notice.
    Funny you should mention that, but they did try to replace CDs with an improved successor format, the Super Audio CD (SACD). It's like a regular CD but with more channels, longer playing time, and higher bit rate. It didn't catch on as most people were happy to stick with regular CDs, it was considered "good enough" with most people. That's basically how I feel with games now at the PS3/Xbox 360 generation.

    As for backwards technological steps, I can see this happening two ways already. One with Nintendo releasing underpowered hardware to keep prices low enough to keep customers happy, the competition is usually more powerful and more expensive at launch. People really just care about how fun the games are so this is fine. And two, the way modern games are frequently released unfinished and needing patches at launch seems to be a step backwards to me, add in microtransactions to get features that used to be included for free and I can't see a reason to embrace the newer generation of games.

  5. #5
    Pac-Man (Level 10)
    Join Date
    Jan 2014
    Location
    Minnesota
    Posts
    2,919
    Thanks Thanks Given 
    107
    Thanks Thanks Received 
    105
    Thanked in
    101 Posts

    Default

    this is kind of like 4K Ultra Blu Ray in a way. most people are content with 2K 1080p Blu Ray discs. many are even happy with just DVD. we are at the point of diminishing returns with a lot of the technology now. it can only become so advanced until you can literally crawl into the screen and start talking to the characters in the film

    besides faster loading times they cant go that much further in my opinion with the upcoming gen

Similar Threads

  1. Replies: 6
    Last Post: 12-25-2019, 01:10 PM
  2. Is "Captain Power" Considered a video game?
    By jb143 in forum Classic Gaming
    Replies: 16
    Last Post: 04-22-2008, 12:44 PM
  3. Anyone ever considered "Selling up"
    By Gemini-Phoenix in forum Classic Gaming
    Replies: 36
    Last Post: 10-01-2005, 11:16 PM
  4. WANTED! "Broken" Atari 2600 4 switch or 6 switch
    By omnedon in forum Buying and Selling
    Replies: 0
    Last Post: 10-27-2002, 03:10 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •