That's what I said I do, I don't really play modern games. Except for some indie games that play like old ones.
The aiming is the biggest difference, and that's a part of the tank controls I mentioned. I didn't view aiming as something separate from the tank controls when I mentioned preferring them. Just talking about walking itself between tank controls and the modern analog stick controls, they're close enough. Overall I dislike having to aim precisely with an analog stick, with a lightgun it would be fun, but aiming with analog sticks just gets on my nerves far more than older methods of aiming. In 3D shooters, I like the old Wolfenstein 3D or Duke Nukem 3D where you just face the enemy to aim at them, I don't need to precisely aim at their head, chest, or appendages to kill them. That's more fun to me. Or arcade games like Silent Scope where you're using a lightgun to aim.
Overall with modern 3D games I don't mind modern controls as much with adventure games as I can take my time exploring everything, I don't like that when I'm dealing with enemies.
I just like the prerendered backgrounds in comparison to the modern version because each shot is framed specifically, it just looks cinematic to me as the camera in every shot is specifically placed at specific heights and angles the way well made films are carefully framed. In the remake the modern camera follows you around so you're not getting as specific controlled angles and perspectives, it's just an environment to move through. It's funny how when I say I don't like the new controls as much, like the movement and combat(aiming), you bring up item management which aren't the controls and then say they basically play exactly the same. The way your character moves and fights enemies is different, that's enough of a difference.
Like I said, the remakes are still good games, I just prefer the original versions more.