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Thread: Terminator 2D No Fate

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    Default Terminator 2D No Fate

    This is being made by bitmap bureau the developer behind xenocrisis and final vendetta. Don't ask me how a indie dev was able to get the license for this.


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    Great Puma (Level 12) Steve W's Avatar
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    Wow, that's looking really good. I guess that because the Terminator franchise has been... mishandled in the past several years, the prestige is gone and it's probably a lot less to license than it might have been a couple decades ago. And they seem to get what makes Terminator games fun, so they won the license. I hope they make physical copies for the PS4.

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    This game looks good, looks like it has that sort of Aiien 3 SNES gameplay but also a lot of other gameplay mechanics. Hopefully it's as good as it looks.
    Everything in the above post is opinion unless stated otherwise.

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    Quote Originally Posted by Steve W View Post
    Wow, that's looking really good. I guess that because the Terminator franchise has been... mishandled in the past several years, the prestige is gone and it's probably a lot less to license than it might have been a couple decades ago. And they seem to get what makes Terminator games fun, so they won the license. I hope they make physical copies for the PS4.
    There is gonna be a physical release.
    https://reef.direct/collections/term...%A2-2d-no-fate

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    This game looks like a blast and I will be picking up a copy of it when it comes out.
    “The world has, forever and always, been brimming with shit-heads.” - Dana Gould

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    Yes rape my wallet..... no seriously the moment he said "retro" I stop
    smiling. Videogames are games blah blah and are young invention. People
    are still playing those devices from whenver. Somewhere in the world all
    a kid knows is pong, while etc etc. Honestly these guys could be you and me working on this stuff. I would believe they are programming in python, but again if they plan to port it to SFC I do not think not???

    So they basically took out a license ( like anybody here could do ),
    Was already working on the game in advance. It is a "movie-game" clearly, and in my opinion I think I already played it at some point. Playing
    2d terminator games at the time, most people ( especially kids ) would think the world of them. Honestly even Jarrasic-Park was a big-deal.
    That being said I am sure it will be better then "Deep Space Nine" or
    "Alien 3".....the games. Wouldn't it be great if we could have breathing
    characters from "Deep Space Nine" like the Dobble girl actress, smiling and yelling, and clapping, in pixel art or even 3d cell shaded on 2.5 platform?

    I already have seen the movie too many times. I would like to see something
    original. Like if these guys took out a license on "The Third Eye" and literally worked on the idea of making that a game, and ( sadly ) including the author. I want to see a barack-terminator-tough-guy going up against machine-robot-whitey just like in "Babe-Kids" court scene. It would be auwsome to see the entire Terminatrix( Third Eye ) turned into a videogame like "I Have No Mouth And I Must Scream". Also do not argue with me on the TE is not the TM. If that was true then the author would have been shutdown completely. It would come with an entire comic as with "Society" ( the horror movie ).

    They should at least take a shot at the "Third Eye" it would make headlines.
    Drive all the Terminator blah blah brothers ( Yes I am aware they are both va-jay-jays now ) fans nuts.

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    Great Puma (Level 12) YoshiM's Avatar
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    This game looks hot! They teased that the game would come out on retro consoles like Xeno Crisis. I'm curious how much of a visual/audio hit the retro games would take.

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    The game does look good, it'll probably be fun to play. I'm glad the PS5 finally caught up with SNES technology.

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    Quote Originally Posted by Gameguy View Post
    The game does look good, it'll probably be fun to play. I'm glad the PS5 finally caught up with SNES technology.
    Not far off with that comment bitmap bureau got there start making xenocrisis first for the genesis as a homebrew.Then it got ported to snes,neogeo,neogeo-cd and dreamcast.From there it showed up on modern systems such as PS4,Switch,PC and Xbox.

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    Quote Originally Posted by YoshiM View Post
    This game looks hot! They teased that the game would come out on retro consoles like Xeno Crisis. I'm curious how much of a visual/audio hit the retro games would take.
    Well for the SNES ( and Genesis, PC-Engine, Saturn(because of the cart piece ), and possibly the PSX,
    and N64 you can literally build an entire console via the cart system. It could utilize parts of the actual system itself.

    The real limitation was the storage medium ( cost wise ) back then. The SNES biggest game was probably "Star Ocean" outside some games that utilized audio. The biggest N64 game was "Resident Evil 2" which was the PC variant with many extras and original N64 glory and had cut-scenes limited, and extremly compressed ( but viewable and decent in comparison to the PSX ). Nowadays this should not even be a problem with the "gold-standard" of storage mediums or extra chip-sets.

    We could run RPG maker games on the SNES with an adapter and would have little to no problem.
    Just internally it would be an XML player running on Windows 3.1 ( or Wine ) in general. A processor used for heavy graphical works ( what RPG-maker is limited to before breaking ) , along with video play-back.

    Sound wise the SNES have no problems playing audio at all. In terms of recorded audio, but when it comes to storage ( at the time ) it would be limited.

    We could launch a "Gameboy 3d" right now and even release SNES models on demand and have high-ended polygons made with any desktop tools, and high ended cut scenes.

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