I know this subject's been done to death, with every new system release supposedly spelling doom because of the glut. Parallels are always being drawn between 1983 - The Crash - and today.
Well, this article was just posted to Fortune's website:
http://www.fortune.com/fortune/techn...,480222,00.htm
I'm somewhat concerned because this is the exact type of article that ran in 1982-83 just before the market bottomed out. So, is the market of today in the same condition as it was 20 years ago - bloated, glutted, supersaturated, becoming stagnant with lack of innovation? Or is 2004 the right time to have a videogame market like the one we have? Can we support it today when we couldn't back then?
Comments?