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Thread: What was the first ever Full Motion Video game?

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    Default What was the first ever Full Motion Video game?

    By the way, I don't think you can count the Sherlock Holmes games, considering, you really don't interact with the actual full motion video in any real way. It's just a video that you watch.


    I'm guessing that Sewer Shark for the Sega CD was the first?

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    I'm thinking Sewer Shark.
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    Dragon's Lair?

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    Another vote for Dragonīs lair too...

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    Oops. Actually, I'm talking non arcade. It could be PC, or any type of home console. Certainly, if that Hasbro system had ever came out, then what ever the first game for that system, would have been the first FMV game, but because that system never came out, it would have to be for the Turbo CD or Sega CD, I'm guessing. I think PC FMV games started to arrive about the same time.

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    First PC title FMV title was The Seventh Guest, but again I'm not sure if Sewer Shark was before that (lol @ Sewer Shark, remember seeing an ad for that back in the day)

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    The first PC game I can remember playing with FMV as Rise Of The Dragon by Dynamix. It used FMV clips whenever you used your video-based email. I think it came out before 7th Guest though.

    The first obnoxiously FMV filled game I can remember was Night Trap.

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    Sherlock Holmes: Consulting Detective, Man!

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    Quote Originally Posted by anotherfluke
    Sherlock Holmes: Consulting Detective, Man!
    It could be that, or it also could be It Came From The Dessert, also for the TG CD. Which came out first? Whichever was the first full motion game, it certainly is NOT for the Sega CD. Could be a computer game though.

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    I don't see how you can say Sherlock Holmes: Consuting Detective ISN'T a full-motion video game. You can't play the game without the full-motion video, even if you don't have an actual cursor over the screen "controlling" things.

    I'm not sure that was the first developed, however. Have you guys ever watched the hidden video on Night Trap where they show the design team working on the game "Scene of the Crime" (which eventually became Night Trap) in 1986? 1986 - years before any home FMV game was released.

    Your question wasn't specific but if you're asking which game was developed first, I beleive it's Night Trap - at least that's the earliest proven. If you're asking which one was first RELEASED it was Sherlock Holmes: Consulting Detective. And FYI also for arcade buffs: Dragon's Lair was NOT the first FMV game in arcades. That honor belongs to Sega's Astron Belt:
    http://www.dragons-lair-project.com/...ges/astron.asp

    For a full list of home full-motion video games, check here:
    http://www.digitpress.com/forum/viewtopic.php?t=18451

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    Quote Originally Posted by digitalpress
    I don't see how you can say Sherlock Holmes: Consuting Detective ISN'T a full-motion video game. You can't play the game without the full-motion video, even if you don't have an actual cursor over the screen "controlling" things.

    The thing is, with Sherlock Holmes, it's more of a "mutimedia game", then a true Full Motion Video game in my opinion. Sure you could classify it under the header of Full Motion Video game, but you don't really interact with the video, like you do Night Trap, or Ground Zero Texas or Sewer Shark, or any of the other games.

    Yes, the FMV in the game is integral to the game, but you don't really interact with it. So I guess, I'm asking for the first FMV game that you actually interacted (however loosely) with the FMV.

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    Quote Originally Posted by Anthony1
    Yes, the FMV in the game is integral to the game, but you don't really interact with it. So I guess, I'm asking for the first FMV game that you actually interacted (however loosely) with the FMV.
    OK, if that's your classification system (I disagree but it's your thread!) then Night Trap came first as stated in my previous post.

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    I'd agree, I was thinking Night Trap before Sewer Shark as well.
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    what about the PC and Amiga versions of Dragon's Lair, Dragon's Lair: Escape from Singh's castle, and DL II: Time Warp? Escape was released in 1989.

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    Actually, the ADAM version would predate both of those.
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    Quote Originally Posted by anotherfluke
    what about the PC and Amiga versions of Dragon's Lair, Dragon's Lair: Escape from Singh's castle, and DL II: Time Warp? Escape was released in 1989.
    Read my post above.

    Night Trap was developed in 1986.

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    Let's nail this down with some certainty here, please.

    I fully intend to, in full "Journeyman-Project" style, go back in time and assassinate the people responsible for this type of "game."

    I already know that I will become a time traveler sometime in the future and I plan on making this one of my first few stops.
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    There HAVE been some very good FMV games. Some of them have good acting, nice intergration of the scenes, and add to the value of the game. I've always thought the Command and Conquer games made VERY good use of FMV's. (C&C was the first CD game I ever had, and the FMV's just blew me away).

    Just everyone jumped on it as the 'next big thing' and ruined it -- kind of like fighting games and old school adventure games.
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    Quote Originally Posted by Ed Oscuro
    First PC title FMV title was The Seventh Guest, but again I'm not sure if Sewer Shark was before that (lol @ Sewer Shark, remember seeing an ad for that back in the day)
    I meant to say CD-ROM game.

    I would agree that it was an important (in a bad or good way -- nobody knows, since the games sucked just the same) step for the games to actually allow you to do stuff "during" an interscene frame, if The 7th Guest is a good model of this type of game, and a step further for you to actually be able to do stuff during the movie itself (i.e. Area 51 and the unreleased FMV fighter based off the same hard drive system Area 51 used, Vicious Circle).

    So right there is a problem - we're looking at three major steps in FMV technology. Want to go further? How about the first game to show you FMV movies during 3D rendered realtime, i.e. the in-game mission briefing televisions of the original Aliens vs. Predator? At presentit's become sort of a pointless use of hard drive space as games like Half-Life 2 and DOOM 3 seek to forever outdate and outclass FMV technology in games with realtime stuff.

    That said, I think the thread BEGS us to go back and find "The First Game with FMV." So we're beyond just looking at rotoscoped or digitized actors (Karateka, Mortal Kombat, Rise of the Triad, the Saturn Shinobi I believe...). We're also not looking at stuff like Shadow Dancer which I believe is actually using some digitized clips at the beginning (check out the wolf barking). I'm sure everybody here's on the same page, but the movie and the sound should be interlaced. THAT is what is not a FMV movie -- FMV isn't less FMV just because you don't mess around during actual playback (The 7th Guest never once lets you do anything during a playback scene, I don't even think it lets you move the cursor during them due to the requirements of MPEG decoding on the processor, same for the CD-i title; so this game would fail that test). It doesn't have anything to do with whether the movie plays fullscreen or in a window of a house in the background--it's still FMV.

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