I used to be really into RPGs...Final Fantasy, Dragon Warrior, Chrono Trigger...However, I didn't buy a Playstation, so I quit playing RPGs until I got a PS2 when it came out just to play FFIX. I played it, it was cool, not as good as FF3 or Chrono Trigger, but I figured that this was the way to go. Then I spent 113 hours on Dragon Warrior VII. Not something I'd want to repeat, but it gave me something to do for a summer
Then, FFX...I hated it. After thinking really hard about it, I guess I just didn't like how my player spoke all the time. I miss the older games where your player didn't say much...it was like the designers left it up to you how you wanted to feel and react, and didn't just let you watch a FMV sequence where you talked and talked and talked...I guess the best example of this is Chrono Trigger...I don't think my character spoke much, if at all, in the game. When you iinteracted with people, they talked to you, and you yourself got to feel whatever you wanted about it. The game didn't decide how your character would react to things (for the most part). In FFX, I didn't mind all the video, but I hated all the talking my player did.
Anyway, point of all this, I'm giving RPGs another shot. I just got Chrono Cross off ebay, and I hope it can rekindle the feelings I used to get every Christmas when I'd get a new RPG for Chistmas (usually the only game I'd get new every year). Are there any other RPGs I should try where your character doesn't get in the way of how you feel all the time?
My longest post ever, by far.