Page 1 of 2 12 LastLast
Results 1 to 20 of 22

Thread: Mario Lost Levels help

  1. #1
    Great Puma (Level 12) Gamereviewgod's Avatar
    Join Date
    Jul 2002
    Location
    Toledo, Ohio and likely writing a review.
    Posts
    4,824
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    Gamereviewgod
    PSN
    Gamereviewentity
    3DS Friend
    3136-6571-2996

    Default Mario Lost Levels help

    Ok, I'm playing Mario Deluxe on the GBA, the "Super Player version" (i.e. l.e. Lost Levels)...not sure if that makes any difference. I'm stuck in Level 2-2.

    There's a massiev gap. Above me, too high for any jump, is a pipe with one of those damn plants. There's a hidden block I've hit with a coin in it but it doesn't let me get on the pipe. The other side of the pit has two vertical blocks that prevent a jump. There's a flying koopa tossed in as well.

    I've been trying for 3 day to make this jump to no avail. What the heck am I missing?

  2. #2
    Banana (Level 7) § Gideon §'s Avatar
    Join Date
    Nov 2003
    Location
    Mich
    Posts
    1,411
    Thanks Thanks Given 
    49
    Thanks Thanks Received 
    4
    Thanked in
    4 Posts

  3. #3
    Insert Coin (Level 0) Zach's Avatar
    Join Date
    Aug 2003
    Location
    Austin, TX
    Posts
    123
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    There's another invisible coin block above the one you already found. It's one block to the left of the first one, about 5 blocks higher. So jump up to the block you already found, move to the left so that you almost fall off of the block, and jump. You should reveal the crucial stepping stone. You should be able to make the jump to the pipe from there.

    Good luck!

  4. #4
    Great Puma (Level 12) Gamereviewgod's Avatar
    Join Date
    Jul 2002
    Location
    Toledo, Ohio and likely writing a review.
    Posts
    4,824
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    Gamereviewgod
    PSN
    Gamereviewentity
    3DS Friend
    3136-6571-2996

    Default

    Got it! Thanks. Only the Japanese would put a block further from the point you need it.

  5. #5
    ServBot (Level 11) davidbrit2's Avatar
    Join Date
    Feb 2003
    Location
    Southwest Michigan, USA
    Posts
    3,860
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I think world 2-2 was used as world 3-2 in the US Vs. Super Mario Bros arcade game. It took me forever to figure it out then, too. Heh.

  6. #6
    Insert Coin (Level 0) Zach's Avatar
    Join Date
    Aug 2003
    Location
    Austin, TX
    Posts
    123
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Yeah, that's probably right, davidbrit2!

    I remember having some sort of list detailing where the VS level came from. Some of them were original SMB levels, some came from the Japanese SMB2, and some were slight variations of other levels. Maybe this list is on the web somewhere. Anyone know what I'm talking about?

  7. #7
    Late to the party DigitalSpace's Avatar
    Join Date
    Feb 2004
    Location
    Portland, OR
    Posts
    10,626
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Back in '94 or '95, when I got Super Mario All Stars, I had trouble with 2-2 so many times... but I finally got through it. Lost Levels is very challenging, but truly awesome.

    Collection List | Twitter
    Check out the new N64 Rumble Pak. See how it feels to feel what you see.

  8. #8
    Kirby (Level 13) SegaAges's Avatar
    Join Date
    Jan 2004
    Location
    Las Vegas
    Posts
    5,295
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    That's awesome, I didn't even know lost levels were on smb dx and I have had the game since it came out. That shows you how good it is to beat a game once and then stop playing it.

  9. #9
    Great Puma (Level 12) Gamereviewgod's Avatar
    Join Date
    Jul 2002
    Location
    Toledo, Ohio and likely writing a review.
    Posts
    4,824
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    Gamereviewgod
    PSN
    Gamereviewentity
    3DS Friend
    3136-6571-2996

    Default

    That's awesome, I didn't even know lost levels were on smb dx and I have had the game since it came out.
    You have to get the high score (300,000) in the original game to unlock it. Die, save and then Luigi's face will appear on the opening menu. The only major change is the fact that Luigi and Mario are exactly alike. Luigi jumped higher or something the SNES version, right?

  10. #10
    Kirby (Level 13) ubersaurus's Avatar
    Join Date
    Jul 2002
    Location
    MI
    Posts
    5,471
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    ubersaurus

    Default

    Luigi jumps higher, but Mario stops faster from a walk or run.

    Also, I think the bonus levels 9, A, B, C, and D, are all missing from the GBC version.
    Check out the Kleppings!
    Make Way For Madness!
    "9 is a poor man's 11, and 11 is a Baker's Ten."
    Infinite Lives

  11. #11
    Ryu Hayabusa (Level 16) rbudrick's Avatar
    Join Date
    Sep 2002
    Location
    Buying the rare ones, moments before you get there.
    Posts
    8,435
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3
    Thanked in
    2 Posts

    Default d

    I beat the original Famicom Disk version of SMB2 and I remember there being a world 9...anyone know if the levels a-d are there too? I can't remember...

    -Rob
    The moral is, don't **** with Uncle Tim when he's been drinking!

  12. #12
    Great Puma (Level 12) Gamereviewgod's Avatar
    Join Date
    Jul 2002
    Location
    Toledo, Ohio and likely writing a review.
    Posts
    4,824
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    Gamereviewgod
    PSN
    Gamereviewentity
    3DS Friend
    3136-6571-2996

    Default

    No, the a-d levels are gone, as is world 9. That much I read in a FAQ trying to figure out 2-2.

  13. #13
    drowning in medals Ed Oscuro's Avatar
    Join Date
    Nov 2002
    Posts
    16,556
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default Re: d

    Quote Originally Posted by rbudrick
    I beat the original Famicom Disk version of SMB2 and I remember there being a world 9...anyone know if the levels a-d are there too? I can't remember...

    -Rob
    Aren't the FDS versions the same as the cartridge versions in Japan? That'd be interesting to know.

  14. #14
    Great Puma (Level 12) Jasoco's Avatar
    Join Date
    Aug 2003
    Location
    Doylestown, PA
    Posts
    4,955
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    This is why they decided to introduce us US people to Shyguys and Pokeys instead of submitting us to torture.

    But it's a nice game to try and play, i'll give them that. Are Japanese people some sort of Super-Humans or something?

  15. #15
    Strawberry (Level 2)
    Join Date
    Feb 2004
    Posts
    479
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Jasoco
    But it's a nice game to try and play, i'll give them that. Are Japanese people some sort of Super-Humans or something?
    The Japanese ave nothing else to do but read comics and play games. They are perfect through practice.

    What was Super Mario 2 called in Japan? Super Mario American Version or something similar?
    Wakka Wakka Wakka - CHOMP -
    NINTENDO: NOW YOU'RE PLAYING WITH POWER
    "Have You Played Atari Today?"

  16. #16
    ServBot (Level 11) davidbrit2's Avatar
    Join Date
    Feb 2003
    Location
    Southwest Michigan, USA
    Posts
    3,860
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by ubersaurus
    Also, I think the bonus levels 9, A, B, C, and D, are all missing from the GBC version.
    Not entirely. You can Gameshark your way in, though the game might have had a few end of level issues.

    I've got 3 codes on my Gameshark, and I'm not sure which ones you need.
    01XX62C1
    01XX63C1
    01XX59C3

    Replace the XX with a level number in hexadecimal, with 1-1 being 0. So 9-1 would be level number 32, or 20 in hex. You guys can play around with it and see what you get.

    I have no idea why Nintendo included all the level data for 5 entire worlds, and then made it inaccessible, but I guess I shouldn't be surprised by now.

  17. #17
    Insert Coin (Level 0)
    Join Date
    Mar 2004
    Posts
    119
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I'm glad this topic came up, I had totally forgot how I couldn't get past Level 2-2 on The Lost Levels on my Super...Heh I'll try some of the tips in a bit...

  18. #18
    Pac-Man (Level 10) vintagegamecrazy's Avatar
    Join Date
    Jul 2002
    Location
    Tryin' to smell the color 9
    Posts
    2,504
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I've finished that game on the SNES 9 A B C D and all and its no easy task but not impossible either. Most americans are wussy and can't finish harder games. As far as my knowledge go cheating devices in Japan go, I don't think they exist over there.
    If they made a movie out of your top five worst sins, what would it be rated?

    Check out my list of trades on GameTZ Link

  19. #19
    Insert Coin (Level 0)
    Join Date
    Mar 2004
    Posts
    119
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    heh that's why Japan gave us the Super Mario Bros. 2 that we know of today...VERY easy to beat, one of the most simplest games I've ever played hehe...but still fun!

  20. #20
    Pac-Man (Level 10) spoon's Avatar
    Join Date
    Oct 2002
    Posts
    2,413
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by farfel
    Quote Originally Posted by Jasoco
    But it's a nice game to try and play, i'll give them that. Are Japanese people some sort of Super-Humans or something?
    The Japanese ave nothing else to do but read comics and play games. They are perfect through practice.

    What was Super Mario 2 called in Japan? Super Mario American Version or something similar?
    It was called Super Mario Bros. 2 USA.

Similar Threads

  1. Super Mario Bros Lost Levels
    By MyTurnToPlay in forum Classic Gaming
    Replies: 34
    Last Post: 04-29-2011, 01:05 AM
  2. Have you beaten Super Mario Bros.: The Lost Levels?
    By BetaWolf47 in forum Classic Gaming
    Replies: 22
    Last Post: 07-24-2009, 08:46 AM
  3. Super Mario 2k3, Lost Levels.. Any more?
    By elvis8atari in forum Classic Gaming
    Replies: 6
    Last Post: 11-20-2008, 06:42 PM
  4. Mario vs Donkey kong (The lost levels)
    By importaku in forum Classic Gaming
    Replies: 16
    Last Post: 05-07-2005, 03:42 PM
  5. Super Mario 2 (Lost Levels SNES) = HARD
    By gamingguy in forum Classic Gaming
    Replies: 10
    Last Post: 01-27-2003, 09:24 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •