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Thread: Books on gaming history

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    Great Puma (Level 12) Gamereviewgod's Avatar
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    Default Books on gaming history

    I'm making a checklist to make sure I've got any and all books on the history of the industry. Am I complete?

    1. Phoenix
    2. Game Over
    3. First Quarter
    4. High Score.
    5. Trigger Happy
    6. Revolutionaries at Sony
    7. Joystick Nation

    Am I missing anything?

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    Banana (Level 7) davidleeroth's Avatar
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    Pretzel (Level 4) rolenta's Avatar
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    Default Re: Books on gaming history

    Quote Originally Posted by Gamereviewgod
    I'm making a checklist to make sure I've got any and all books on the history of the industry. Am I complete?

    1. Phoenix
    2. Game Over
    3. First Quarter
    4. High Score.
    5. Trigger Happy
    6. Revolutionaries at Sony
    7. Joystick Nation

    Am I missing anything?
    8. Supercade
    Leonard Herman
    The Game Scholar
    Publisher of Historical Videogame Books
    http://www.rolentapress.com
    Phoenix 4 coming in 2014

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    Alex (Level 15)
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    First Quarter has been replaced by a more updated book, The Ultimate History of Video Games.

    I highly suggest both that book and Phoenix as the two best out there.
    "Four o'clock and all is well.....wish I was in bed, Sir."
    -- Guard in the Imperial City, Oblivion

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    Apple (Level 5)
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    Videogame books (history / academic) as of 2 months ago. I've listed the authors, and my list also had the "online going rate" to the right, so I could try and pick it up cheaper if I found it at a used book store. Books I own are listed first:

    VIDEOGAME BOOKS:
    Trigger Happy / Poole
    Psychopedia / DigitPress
    DigitPress Guide 7 / DigitPress
    Videogame Bible / Slaven
    1000 Game Heroes / Choquet
    High Score! / DeMaria Wilson
    Game On / Lucien King
    Ultimate History of VideoGames / Kent
    Supercade / Burnham
    *Videogame Theory Reader / 23
    1UP Issue 3

    NEED
    Arcade Fever / Sellers / 13
    Blue Wizard is About to Die / http://www.twhi.org/bluewizard.htm / 15
    Chris Crawford on Game Design / Crawford / 28
    Computer as Theatre / Laurel / 27
    Cybertext / Espen Aarseth / 12
    Digital Play / Stephen Kline / 25
    Dungeons and Dreamers / King / 17.50
    Electronic Plastic / Gielens / 50
    Game Over / Sheff / 15
    Gender Inclusive Game Design / Ray / 40
    Hacking the Xbox / Huang / 17.50
    Hamlet on the Holodeck / Murray / 22
    Homo Ludens / Huizinga / 20
    Know the Score / Skurzynski / 1
    Lucky Wander Boy / Weiss / 12
    Masters of Doom / Kushner / 17.50
    Medium of the Videogame / Wolf / 13
    Mind at Play / Loftus / 8
    Monster Gaming / Sawyer / 17.50
    More than a Game / Atkins / 20
    Nature of Computer Games / Myers / 25
    Opening the Xbox / Takahashi / 10
    Pause & Effect / Meadows / 32
    Phoenix / Herman / 25
    Pilgrim in the Microworld / Sudnow / 3
    Revolutionaries at Sony / Asakura / 60
    Rules of Play / Salen / 50
    Screenplay / Geoff King / 20
    Screen Play / Sullivan / 19
    Visual Digital Culture / Darley / 25
    What Video Games Have To Teach Us About Lit. and Learning / Gee / 13
    Zap / Cohen / 21

    There are a number of other titles I've seen in Italian, German, French and Japanese, among others.

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