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Thread: Your Pet Peeves *in* Games?

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    Cherry (Level 1)
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    Default Your Pet Peeves *in* Games?

    I hate games with slow text scrolling. Like Zelda Ocarina of Time. Especially when I've died 100 times, and I want to skip the dialogue, but the game forces you to s-l-o-w-l-y re-read the same old stuff.

    I prefer the games with adjustable text speeds.

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    Alex (Level 15)
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    Text scrolling is a minor one, although not really that much of a big deal for me.

    What I do dislike is games where you can't save very often or on regular basis, or games that have borring auto battles without any real chance for player control or input, or having to scour 100 towns to find one *(!(# person to advance the plot. At least tell me which freaking TOWN to check!
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    Kirby (Level 13) Griking's Avatar
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    Slow text scrolling annoys the hell out of me as well in console games. Especially RPGs. Then again, perhaps I'm spoiled from playing computer RPGs most of my life.

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    Pac-Man (Level 10) FantasiaWHT's Avatar
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    -Any game where I can literally read a book during battles
    -Games that give me 10,000 save points because they think I suck and i might scream in frustration like a sissy if I "lose" 10 minutes of work.
    -RPGs that never put you in the threat of dying
    -RPGs that treat everything outside of the allmighty storyline as a distraction to be gotten through as quickly as possible (always have enough money, always strong enough to advance). In otherwords, almost every RPG made in the last 8 years :P

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    Pear (Level 6)
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    I hate games with too much text like Sword Mana or games that are msotly just story without much gameplay like Xenogears. I also hate 3D games where you can't adjust the camera angle.

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    Cherry (Level 1)
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    Dragging giant stone blocks onto coloured squares on the floor.

    Oh yeah, and crates...

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    Alex (Level 15) tholly's Avatar
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    i hate when you can only do something once in a game, and if you miss it, you can never get it again and can never get 100% completion without redoing the entire game....

    ex... Metroid Prime and scanning the enemies so their info goes into your records....if you miss certain enemies, you can never scan them again and you wont get a complete game....
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    Pac-Man (Level 10) Dangerboy's Avatar
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    I *want* to save anywhere. I'm not a pussy, but when you can only game inbetween everythign else in your life, having to be a freaking hour late just to find a save spot to something because you didn't want to lose the ast 3 hours of gameplay becomes a serious issue.

    Sloppy control is probably my biggest pet peeve, right there with time wasting puzzles that have no real basis in the game's make up (read: most eidos games).

    Jason

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    ServBot (Level 11) slip81's Avatar
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    Slow text, and a non adjustable camera are both big ones, but the thing that bugs me the most is when you can't advance through cut scenes. Nothing is more annoying to me that playing a game for an hour or so, 45 minutes of which is cut scene and then accidentally dying and having to sit through another 45 minutes of what I've just seen, man that sucks. Sqaure Enix are you reading this?

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    what pisses me off?

    ridiculously hard jumps in games (a la castlevania adventure or super ghouls n ghosts). giving no real in-air control of jumps (see previous to games) also tends to piss me off.
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    Insert Coin (Level 0) aremid23's Avatar
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    I dislike cameras that don't cooperate.

    And I don't mind being able to save often. Between working and everything else, it's nice to be able to stop what I'm doing, save, and come back later to it.

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    Pac-Man (Level 10)
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    I dislike games with cliched endings. I want a game where the heroes actually fail to save the world. Why? I dunno.
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    Insert Coin (Level 0) aremid23's Avatar
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    Quote Originally Posted by Crush Crawfish
    I dislike games with cliched endings. I want a game where the heroes actually fail to save the world. Why? I dunno.
    You are not alone. I've often wondered this very idea. Although as a gamer, I'm not sure if I would feel like my time was wasted, or not, it would be interesting.

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    Banana (Level 7) Garry Silljo's Avatar
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    Batman Dark Tomorrow had 2 endings and both invovled failure to save the world. There is no end to that game where the hero wins. Then again, the game was so bad, that I think the developers where just reaffirming that if by playing that game, everyone loses.
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    Pretzel (Level 4)
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    Quote Originally Posted by aremid23
    Quote Originally Posted by Crush Crawfish
    I dislike games with cliched endings. I want a game where the heroes actually fail to save the world. Why? I dunno.
    You are not alone. I've often wondered this very idea. Although as a gamer, I'm not sure if I would feel like my time was wasted, or not, it would be interesting.
    Technically, any time you die you technically fail to save the world. You could just not pick up the game and there you go. I understand what you mean though. I think I would feel a bit empty inside if that ever happened though. It would kill the replay value at least in my mind.

    My biggest pet peeve in a game is when the plot twists are too predictable. Granted that some are always going to be predictable, but at least blindside me with others. Tales got me good on this. I saw a couple ones coming, but one in particular just floored me. I loved it!

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    Insert Coin (Level 0)
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    I hate escort missions, because most of the time the person you are escorting can't protect themself, and they end up dying and you fail the mission.

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    Insert Coin (Level 0) aremid23's Avatar
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    Quote Originally Posted by dreams
    My biggest pet peeve in a game is when the plot twists are too predictable. Granted that some are always going to be predictable, but at least blindside me with others. Tales got me good on this. I saw a couple ones coming, but one in particular just floored me. I loved it!
    I absolutely loved Tales, but I had one of the major twists figured out from the beginning. It was still pulled off well, though, so I'm happy.

    /end thread hijacking

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    Banana (Level 7) Richter's Avatar
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    Quote Originally Posted by SKVermin
    Dragging giant stone blocks onto coloured squares on the floor.

    Oh yeah, and crates...
    ...add to that: barrels

    i hate games that wont let me change the button configuration, or at least give me different layouts to choose

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    Peach (Level 3) SMB's Avatar
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    Turok, where you have to listen to that dam girl talk for 10 minutes and you cant skip. And constant ingame loading

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    Pac-Man (Level 10) FantasiaWHT's Avatar
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    Ports from cartridge games to CD or similar media that have loading times constantly...

    Final Fantasy Chronicles/Anthologies being a prime example

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