Anyone feel sometimes stressed playing racing games?
Anyone feel sometimes stressed playing racing games?
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easily the most stressful racing game was gran turismo 2 and 3, also spy hunter for nes although not really a racing game
if you can read this congratulations!! you can read
Right now I'm going through Gran turismo 3 and i can say some of the races make me sweat...especially in an underpowered car were one mistake loses the race for you.
racing games for me have always resulted in stress, profanity and often times violence/destruction of hardware.
i guess its the fact that you have to be perfect to compete, the computer cheats, and youre always in a worst car than the competetion (or is that just in the games i play)
Yep, sometimes. Like when you blow your lead because of some stupid error like taking a turn too fast when you know you should have hit the brakes going into it! Certain tracks can be stressful too, usually the more technical courses.Originally Posted by Kaine23
But it usually evens out with the good when you've broken a lap record, pulled a fast clean lap or dodged some traffic at break necks speeds.
To make this short and sweet, racing games are really stressful. It just gets soo damned intense near the end, and you don't want to screw up, and if you do, you lose the race, and then you get no cash, and then you have to do it again, and.. and...
Stressful, but helluva fun.
I think I get the most stressed during the endurance races in GT3. I mean, if you blow it and lose a race thats only 3 laps long then who really cares? But if it's a 100 lap race that takes like 90 minutes then losing is a much bigger deal.
Chris
Rad Racer and Rad Racer 2 always stressed me out. Now I've gotten fairly good at both of them though. In the arcades I sometimes get stressed by the racers...it always seems that you can't shake the people, even if you get in front of them. However, if they get in front of you, the distance between the two of you is incredible.
Racing AI isn't stressful for me on console games. Racing simulations on the PC with real people is stressful however. Have to actually have some skill to beat 20-40 people in online league races in games such as NASCAR Racing 2003 Season and Grand Prix Legends at anything from quarter mile flat ovals to the 14 mile Nurburgring in a 1967 Formula One car, unlike say bouncing off the cars in Gran Turismo and feeling like you accomplished something when you win...
i am playing through burnout 3, and they did not get rid of the 1 super stressful part of the game:
i will takedown some guy and use my boost while in traffic, the exact moment i let off of the gas, i see on my screen that the people i am racing are right behind me, but if they take me down, they get 2 minutes ahead of me or something. this has been a problem the game has had since the 1st burnout game, so i was hoping they would have gotten rid of it by 3, but it is still there. it stresses me out alot.
I don't play racers too often, but it is stressful in F-Zero X or even DKR trying to keep up, especially in later races, to get a gold or even get to the head of the pack.
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3 wordsOriginally Posted by GrayFox
Midnight. Club. 2.
2 is a number HAHAHAHAHAHAHHAHAHAHAHH
/suicide
xxxxx
Last edited by kainemaxwell; 04-12-2007 at 09:37 PM.
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Oh man, the Midnight Club games could get really stressful. Still had a blast with them though, especially II.
I've gotten stressed out quite a bit playing Mario Kart DD. Here's an example: I'm almost finished with a race in 150cc mode, and I'm in first place, and then a red shell comes at me. I dodge it with a banana peel, no problem. Another red shell flies in my direction and hits me. I'm still in first, looks like I'll be ok. And then a SPIKED SHELL comes at me and I'm knocked to 4'th.
The Gran Turismo games can get pretty stressful, too. And when I got to round 5 of Biker Mice From Mars on SNES, it started getting a lot more stressful. I'm still stuck on round 5.
But I'm a big fan of racing games, so I always come back.
Depends on how the A.I. is programmed.
Normal racing A.I. is programmed in such a way that if you lag behind by a certain distance, the A.I. will "wait" for you to catch up. Never "quit out" of a race. Take the loss over the finish line THEN re-enter the event. The A.I. will give you a break after a few attempts. Learning inertial drift ala Turismo will help in 99% of all racers out there....the exception being those like the Ridge Racer games.
GT3 was different in that the cars wear out after repeated use. They lose performance as time goes on. Always go for an oil change before putting a single mile on a brand new car......you get a small horsepower boost before you even use it. The more crap that you put on a car the shittier it gets. Reduce the car's weight first, add suspension, tires, drivetrain and electrical hop-ups second but don't buy parts that greatly increase the horsepower of the car until you absolutely need it. Lastly, adjust the transmission's final drive over one entire space on every car.
Since the release of Turismo 3, racers are a whole bunch easier, since the knowledge gained can be applied to all the others..
hahaha amen the rubberbanding is so insane that I can never get beyond 5 seconds...but if I crash I go behind 16...yeah ok thanksOriginally Posted by SegaAges
also it's frustrating to play the new crash mode is a bit upsetting...in the second one you would get 10s of millions...but the average totals in 3's crash mode is about 200K. talk about a let down
Sometimes? Are you kidding? Is there a racing game made that isn't stressful?
Hooking my n64 back up and playing F-Zero X again is making me remember why I don't play racing games too often now.
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