Quote Originally Posted by Sylentwulf
Quote Originally Posted by zmweasel
But every DS game *does* have to use it--else, why have it in the first place? Nintendo has to justify that touch-screen's existence.
If you're serious, that's like saying every PS2 game needs to use the R3 and L3 button, else why have it? Hell, most games don't even use the right analog stick at all, and it still serves it's purpose fine.
The L3 and R3 buttons aren't the Dual Shock 2's primary controls, nor are they used as a hardware selling point, nor are they touted as a "revolutionary" way to control games. The DS is built around its dual screens and touch-screen; the Dual Shock 2 isn't built around the L3 and R3 buttons.

A fairer comparison would be to the DS's built-in microphone. Like the L3 and R3 buttons, it's a secondary control option, not a central aspect of the hardware.

Again, if DS games don't use the second/touch-screen, there's no point in having that second screen to begin with. If you're going to develop a game that doesn't use the touch-screen, you might as well develop it for the PSP, which has superior hardware and superior controls for conventional (analog/D-pad) games.

-- Z.