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Thread: New Zelda details revealed

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    Default New Zelda details revealed

    I'd still prefere a new 2D Zelda but I have to say I'm impressed by what I've seen so far. Here's the article (hope it's not old news):

    New Zelda Details Revealed
    Info on combat, controls, length and more. Come and get it.

    For starters, The Legend of Zelda for GameCube promises some 70 hours of gameplay spread across a world eclipsing that of The Legend of Zelda: Ocarina of Time.

    the new adventure sports a gameworld two to three times larger than the classic Nintendo 64 title

    As seen in previous trailers, Link will once again call on a loyal steed to carry him around Hyrule

    It was also easy to guess combat on horseback would play a significant role in the game, but now it's confirmed thanks to recent reports.

    Link sports a new farmer's outfit in one of the demos, which takes place at the beginning of the game in Tauro Village. At this point in the game Link is said to be 16 years old. But according to the report, Link will mature during the course of the adventure.

    From screens printed in the magazine, the new outfit looks to blend "peasant" clothes of different cultures to achieve an altogether unique style.

    These same screens show the Triforce emblazoned on Link's left hand.

    Link himself looks different from any other Zelda title. Eiji Aonuma wanted Link to sport a manga-inspired look, partly because the Link shown in the Space World 2000 looked like a lifeless puppet.

    According to the report, Taoru Village looked huge and boasted several zones. It also acted as a tutorial of sorts, much like Kikiri Village in The Ocarina of Time.

    Eiji Aonuma designed the tutorial as a fun, seamless experience so fans of the series and newcomers alike wouldn't get bored or frustrated with it.

    In one instance, Link needs to help a pregnant women carry heavy objects into her house as a way of teaching players specific skills.

    Another demo has Link on horseback herding cows into a ranch. This mini-game has a time limit, so players need to guide Link quickly to achieve the goal.

    Yet another demo, arguably the coolest, saw Link battle a horde of armored minions while riding his horse. The article stated a player could choose between Link's sword and bow to take down the enemy riders.

    Apparently, Link's bow no longer boasts infinite range, so players need to move in for the kill with both weapons.

    Players will also need to dodge long-range and short-range attacks from enemy riders, making room for strategic battles

    The battlefield featured in the demo seemed massive, according to the publication, with ample room for each rider to maneuver his horse, or bore, whichever the case.

    Unlike the aesthetic elements, controlling Link will feel familiar to anyone who has played the last two games in the series. Jumping will be automatic, for example, and gamers will once again use "Z targeting" to lock on enemies. Only now, of course, the GameCube controller's L trigger replaces the N64's Z trigger.

    Unfortunately, there's no new info regarding the game's story or title, since Eiji Aounuma wants to save all the "big" surprises for the Electronic Entertainment Exp next month. Well, Aonuma did let something slip. He said the reason they chose to go with realistic, transparent water as opposed to the type seen in The Wind Waker, is that it simply makes the world more beautiful and also opens up a new "subaquatic" world.

    http://cube.ign.com/articles/606/606585p1.html
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    Default Re: New Zelda details revealed

    Quote Originally Posted by Tatsu
    I'd still prefere a new 2D Zelda but I have to say I'm impressed by what I've seen so far. Here's the article (hope it's not old news):

    New Zelda Details Revealed
    Info on combat, controls, length and more. Come and get it.

    For starters, The Legend of Zelda for GameCube promises some 70 hours of gameplay spread across a world eclipsing that of The Legend of Zelda: Ocarina of Time.

    the new adventure sports a gameworld two to three times larger than the classic Nintendo 64 title

    As seen in previous trailers, Link will once again call on a loyal steed to carry him around Hyrule

    It was also easy to guess combat on horseback would play a significant role in the game, but now it's confirmed thanks to recent reports.

    Link sports a new farmer's outfit in one of the demos, which takes place at the beginning of the game in Tauro Village. At this point in the game Link is said to be 16 years old. But according to the report, Link will mature during the course of the adventure.

    From screens printed in the magazine, the new outfit looks to blend "peasant" clothes of different cultures to achieve an altogether unique style.

    These same screens show the Triforce emblazoned on Link's left hand.

    Link himself looks different from any other Zelda title. Eiji Aonuma wanted Link to sport a manga-inspired look, partly because the Link shown in the Space World 2000 looked like a lifeless puppet.

    According to the report, Taoru Village looked huge and boasted several zones. It also acted as a tutorial of sorts, much like Kikiri Village in The Ocarina of Time.

    Eiji Aonuma designed the tutorial as a fun, seamless experience so fans of the series and newcomers alike wouldn't get bored or frustrated with it.

    In one instance, Link needs to help a pregnant women carry heavy objects into her house as a way of teaching players specific skills.

    Another demo has Link on horseback herding cows into a ranch. This mini-game has a time limit, so players need to guide Link quickly to achieve the goal.

    Yet another demo, arguably the coolest, saw Link battle a horde of armored minions while riding his horse. The article stated a player could choose between Link's sword and bow to take down the enemy riders.

    Apparently, Link's bow no longer boasts infinite range, so players need to move in for the kill with both weapons.

    Players will also need to dodge long-range and short-range attacks from enemy riders, making room for strategic battles

    The battlefield featured in the demo seemed massive, according to the publication, with ample room for each rider to maneuver his horse, or bore, whichever the case.

    Unlike the aesthetic elements, controlling Link will feel familiar to anyone who has played the last two games in the series. Jumping will be automatic, for example, and gamers will once again use "Z targeting" to lock on enemies. Only now, of course, the GameCube controller's L trigger replaces the N64's Z trigger.

    Unfortunately, there's no new info regarding the game's story or title, since Eiji Aounuma wants to save all the "big" surprises for the Electronic Entertainment Exp next month. Well, Aonuma did let something slip. He said the reason they chose to go with realistic, transparent water as opposed to the type seen in The Wind Waker, is that it simply makes the world more beautiful and also opens up a new "subaquatic" world.

    http://cube.ign.com/articles/606/606585p1.html

    I can't wait for this game to come out. It's going to be amazing.

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    Default Re: New Zelda details revealed

    Quote Originally Posted by Tatsu
    I'd still prefere a new 2D Zelda but I have to say I'm impressed by what I've seen so far. Here's the article (hope it's not old news):

    New Zelda Details Revealed
    Info on combat, controls, length and more. Come and get it.

    For starters, The Legend of Zelda for GameCube promises some 70 hours of gameplay spread across a world eclipsing that of The Legend of Zelda: Ocarina of Time.

    the new adventure sports a gameworld two to three times larger than the classic Nintendo 64 title

    As seen in previous trailers, Link will once again call on a loyal steed to carry him around Hyrule

    It was also easy to guess combat on horseback would play a significant role in the game, but now it's confirmed thanks to recent reports.

    Link sports a new farmer's outfit in one of the demos, which takes place at the beginning of the game in Tauro Village. At this point in the game Link is said to be 16 years old. But according to the report, Link will mature during the course of the adventure.

    From screens printed in the magazine, the new outfit looks to blend "peasant" clothes of different cultures to achieve an altogether unique style.

    These same screens show the Triforce emblazoned on Link's left hand.

    Link himself looks different from any other Zelda title. Eiji Aonuma wanted Link to sport a manga-inspired look, partly because the Link shown in the Space World 2000 looked like a lifeless puppet.

    According to the report, Taoru Village looked huge and boasted several zones. It also acted as a tutorial of sorts, much like Kikiri Village in The Ocarina of Time.

    Eiji Aonuma designed the tutorial as a fun, seamless experience so fans of the series and newcomers alike wouldn't get bored or frustrated with it.

    In one instance, Link needs to help a pregnant women carry heavy objects into her house as a way of teaching players specific skills.

    Another demo has Link on horseback herding cows into a ranch. This mini-game has a time limit, so players need to guide Link quickly to achieve the goal.

    Yet another demo, arguably the coolest, saw Link battle a horde of armored minions while riding his horse. The article stated a player could choose between Link's sword and bow to take down the enemy riders.

    Apparently, Link's bow no longer boasts infinite range, so players need to move in for the kill with both weapons.

    Players will also need to dodge long-range and short-range attacks from enemy riders, making room for strategic battles

    The battlefield featured in the demo seemed massive, according to the publication, with ample room for each rider to maneuver his horse, or bore, whichever the case.

    Unlike the aesthetic elements, controlling Link will feel familiar to anyone who has played the last two games in the series. Jumping will be automatic, for example, and gamers will once again use "Z targeting" to lock on enemies. Only now, of course, the GameCube controller's L trigger replaces the N64's Z trigger.

    Unfortunately, there's no new info regarding the game's story or title, since Eiji Aounuma wants to save all the "big" surprises for the Electronic Entertainment Exp next month. Well, Aonuma did let something slip. He said the reason they chose to go with realistic, transparent water as opposed to the type seen in The Wind Waker, is that it simply makes the world more beautiful and also opens up a new "subaquatic" world.

    http://cube.ign.com/articles/606/606585p1.html
    I'm definitly excitied about this, makes me want to get a GC more!
    My Gaming Collection (Now at Google Drive!)

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    My little purple Cube sits tucked away under my TV. The sole reason that it's here are the fact that I still occassionally play PSO on it, own all of the Zelda discs, am waiting for the new Zelda....and nothing more. It's my Zelda machine. It'll last forever because it doesn't get touched.

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    Quote Originally Posted by jdc
    My little purple Cube sits tucked away under my TV. The sole reason that it's here are the fact that I still occassionally play PSO on it, own all of the Zelda discs, am waiting for the new Zelda....and nothing more. It's my Zelda machine. It'll last forever because it doesn't get touched.
    That's a shame, I love my gamecube. I was playing the hell out of Gotcha Force for awhile.

    On Topic, I really can't wait for the new Zelda. Wind Waker was alright, but the sailing pissed me off, and the game was a breeze (the only time I even got past half health was the last boss, and I still wasn't worried about dying).
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    Sounds like Nintendo wants to push the serise a little more forward.

    We shall see at this point i'm keeping my.... eye on this

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    Quote Originally Posted by Xantan the Foul
    That's a shame, I love my gamecube. I was playing the hell out of Gotcha Force for awhile.
    oh yeah, gotcha force kicks ass, definetly one of the cube sleepers
    -Jan

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    Sounds awesome. This game is one of the main reasons I bought my cube in the first place.

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    It looks like Im going to preorder this as soon as a preorder bonus is announced. Maybe ports of LttP and the GB/GBC games... heck.. even those crappy CDI games. haha

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    If you search the older news at jeux france you will see the new screens. I would post a link but i dont know the rule on scans
    <IMG src=http://img104.echo.cx/img104/7648/cplusass2ww.jpg>

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    Finally a reason to keep my GameCube...

    Does anyone have an idea of when this might come out?

    As for the first comment, no I'm not a Nintendo hater(I just thought the GC sucked, mostly after I got into the Dreamcast).

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    It seems so freaking awesome that even my friend (who thinks the cube is a stupid system) bought one a few days ago. He can't wait for this game to come out. Resident Evil 4 also helped out in his decision.
    (God that game rocks)

    I eagerly await the arrival of this game.

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    Man I need to buy windwaker and Majora's Mask and finish those in time for the new one to be released. I can't wait.
    If they made a movie out of your top five worst sins, what would it be rated?

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    After Metroid Primes 1, 2, and this new Zelda, I think Nintendo's changing their strategy. They might be going for more mature games without the Mature rating.
    The name's Link
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    I got a wooden sword from and old man in a cave

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    I really can't wait for the new LoZ to come out, I am going to pre-order it pretty soon. I like the idea of it pushing 70 hours of gameplay, since Ocarina of Time is my favorite game of all time this has some expectations to fill for me (I know that it will blow my expectations away ) But, until it is released all I can do is hope for a demo soon and enjoy the trailers.

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    man, i cant wait for it to come out, the zelda series is great, even including windwaker my favorite one.

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    Quote Originally Posted by CartCollector
    After Metroid Primes 1, 2, and this new Zelda, I think Nintendo's changing their strategy. They might be going for more mature games without the Mature rating.
    That's a really good insight..

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