I just got this game recently based on all the praise that I was hearing on here...
Nothing against anyone's opinions, but how can some of you be overlooking the bugs that frustrate me to the point that I'm thinking about putting this on my "done" stack of DS games incomplete, which hasn't happened for many games.
A few examples of my frustration with the game:
- I fill Skye's water tank and leave for a while. I get further and further away, and she starts going down on water. She doesn't drink the water. So I spend a ton of time walking back to have her drink the water even though the tank says it still has 13 servings in it.
- Skye says, "I can tend the fire as long as you give me the wood!" and I was excited to get that out of the way, so I spent two days gathering over 15 twigs for her to burn. Yet, over the next four days, she has let the fire burn out twice.
- How much food do you really need to eat to get full? I understand the concept and that time is passing faster, but you practically have to gorge yourselves on everything to get close to full. Eating eight fish between two people with seaweed and coconuts got me to 70% full. Could you imagine eating five full pineapples and not even being half filled in real life? I really want to like this mechanic, as it is fresh and new, but the amount you need to eat is just insane.
- Once you are below 30% of anything, your meter drops faster. Why? It would seem then that you aren't really at 30%, but perhaps instead at 20. I don't care for that decision at all.
- You can carry 20 things period. No more, no less. It doesn't matter the size. This seems odd. Considering raspberries only replenish 2% of your healt (a proper amount, in my opinion), it would seem you should be able to carry more of them. Also, I journied into the jungle and got myself four "logs," 8 pineapples and some bread fruit. I wish the inventory system would've been managed by points (you can carry 50 points of stuff!) and then larger things would've cost more points (log = 20 points, pineapple 10, for example) and would've done more for you. Smaller things -- raspberries, mushrooms, twigs -- you would be able to carry more of.
So overall, while this game gets about 80% of the way to being something I really like (I love Harvest Moon, although I'm in the middle on Animal Crossing), the other 20% bothers me so much. I got Trace Memory at the same time, so I think it might be time to pull that out and see what it has to offer.
Oh, and I just wanted to add this as I just saw the question about how far someone played in relationship to liking the game -- I'm on day 22 now. I have done from a FAQ I was looking at to see if there was something I was missing about the water / food / etc I was missing with Skye, and it seems like I've made it through about a quarter of the exploration already, and have over half of the things built and found already (I found the slate on day 6 or 7 for cooking). I believe I've put five to six hours in it. So I think I've given it a really good chance. I just can't get past these little quirks.