Well ok then, how many shooters reward you points for not using bombs? Bombs are, after all, a form of "subweapon" that you have limited ammunition for, like Nanostray's subweapons.Originally Posted by zmweasel
Border Down rewards you for picking your spots to fire your subweapon to get maximum score. You can't just fire the thing off whenever the hell you feel like it, energy level aside, if you want a good score. Further, you have to travel the red border to get the really good score bonuses. This makes the score hungry miss out on 2/3rds the game, but after an initial negative reaction, people seem to have warmed up to Border Down, even on that shmups site.
Zanac, a classic and fantastic shooter, would throw inordinate amounts of enemies at you the more you fired your main gun, and with limited ammo for most subweapons, you had to pick and choose your spots in that game too. Trizeal, a game that I've played the hell out of lately, throws so much shit at you once you power up completely that to get high scores, you again have to pick your spots and weapons to strengthen, especially once it comes down to grabbing the multiple-score icons.
Hell, even Soukyugurentai, as I remember, is more rewarding if you use your lockon lasers over the main gun. Why use the main gun then?
You act as though a shooter has never been made that didn't want you to be firing the entire time. It's a clear attempt to make a game that appeals to casual players and shmup fans, and I thought it came off pretty damn well.