Has anyone noticed yet? It's been a while, but he's back with more news of GrandTheftEndo, and a nice look at the Game Boy SMB3 Special.
http://www.bripro.com
Has anyone noticed yet? It's been a while, but he's back with more news of GrandTheftEndo, and a nice look at the Game Boy SMB3 Special.
http://www.bripro.com
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
Yeah, it's been a long time coming. Brian has just been so busy with work lately that there hasn't been much time to hang out, let alone program or work on his other projects. GTN is coming along nicely though, I got to drive around on the map a bit (when you're friends with the programmer you get to do cool things), and it looks awesome, everything's recognizable. I can't wait until it's finished.
An update to hurry up and wait?
Just kidding, I've got plenty of patience, and it's good to hear there's been progress. I firmly believe he and Keving Horton are the most knowledgeable people out there for game hacking, tweaking and prodding (especially NES).
Don't let the crunch stress you out, Brian!
-Rob
The moral is, don't **** with Uncle Tim when he's been drinking!
Everything's recognizable? Holy crap.
How's the game gonna be released? Any word on whether Rockstar would be involved at all (I know this is water under the bridge as I was here when it was first discussed, but I'm wondering if anything has changed).
Grand Theftendo currently uses the MMC5 chip. and therefore most likely does not run on the Messiah NEX system. Sad, but true, considering that the NEX seems to have a problem running games that use the MMC5 chip, which while used by relatively few games, the games that do use it are some of the best NES games. For those that don't know, the MMC5 chip is the NES's "Super FX chip", so to speak.
You really don't like the NEX do you But TBH, many crap Famiclones have a problem with MMC5 mapper games so even if you did a cart hack, you'd be better with a proper NES/Famicom to play it on.
And yeah, GrandTheftendo is looking amazing.
The final version won't be using an MMC5 but a custom mapper. I suppose that will mean that at best a "lesser version" will be playable on the real hardware while the best version will only be playable on an emulator unless someone develops a custom cartridge for the game.
Shucks. Let's get a custom mapper made, then!
I don't hate anything. I am just trying to inform people about the facts. These are technical issues, not political ones. So lets keep the discussion technical.
BriPro is going to make the custom mapper, but considering that it will be similar to the MMC5 and use the same connector pins as the MMC5, the same pins that are not correctly wired by the NEX, the final game will run best on a real NES and it won't run on NOAC based Famiclones such as the NEX.
If Brian puts out a version you can put on an MMC5 cartridge, it will be good, but all the MMC5 carts that use battery backed S-RAM (obviously required) are rare Koei games. So finding the right donor cart will be tough.
It will be sweet that Grand Theftendo won't be playable in a NEX, but it will be so much sweeter if it is playable in a NES.