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Thread: List your Shmups!

  1. #21
    Cherry (Level 1) Eternal Champion's Avatar
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    Quote Originally Posted by dreamcaster
    I'd say his definition is a bit too open.
    This is as far as I would go however. 'Run and gun' games like Gunstar Heroes, Metal Slug and Contra are NOT shmups. Aside from pumelling your enemies with bullets, they have little in common with traditional shmups and are too much of a stretch to include them. I personally classify these titles as 'action platformers', as they are based on the humble platforming game, and add shooting and explosions to the mix.
    I wouldn't say that Gunstar and Metal Slug, et al have little in common with shmups, as they do involve an assload of shooting, but I do agree that they are platformers more than anything.

    What about Starfox?

  2. #22
    Banana (Level 7) dreamcaster's Avatar
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    Quote Originally Posted by Eternal Champion
    What about Starfox?
    Quote Originally Posted by dreamcaster
    You can then expand into the 3D Shmup, a genre that is essentially a shmup presented in 3D - primary examples being Panzer Dragoon and StarFox. They employ every convention of a shmup, and merely represent it in 3D.

  3. #23
    Cherry (Level 1)
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    atari 2600

    phoenix
    solaris
    demon attack
    asteroids
    space invaders
    plaque attack
    river raid

    nes

    star soldier
    lifeforce
    gradius
    gyruss
    zanac
    sky shark
    galaga
    millipede
    dragon spirit

    sms

    bomber raid
    astro warrior
    r-type
    cloud master
    fantasy zone
    space harrier

    genesis

    thunderforce 2
    thunderforce 3
    gaiares
    fire shark
    truxton

    turbografx

    blazing lazers
    lords of thunder
    gate of thunder
    galaga '90
    forgotten worlds
    side arms
    dragon spirit
    aero blasters

    snes

    gradius 3
    super r-type
    axelay

    psx

    einhander

    ps2

    r-type final
    gradius 5

    cube

    ikaruga

  4. #24
    Pear (Level 6) TurboGenesis's Avatar
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    Quote Originally Posted by dreamcaster
    I'd say his definition is a bit too open.

    I define traditional shmups as horizontally or vertically aligned scrolling that is forced, and the player takes control of a vehicle of some description, and is forced to shoot waves of oncoming enemies.
    What about Viewpoint :P

    Anyways I consider games like Contra and Turrican "platform shooters". It is these types of games that have evolved in to today's FPS. Real simple, take Contra and make it 3D and then put it in a first person perspective. There, now you have FPS Contra. (Note to Konami-PLEASE DO NOT DO THIS)

    Games like Thunderblade, Panzer Dragoon and Star Fox are "rail shooters" as in the whole rail effect thing and limited movement.

    Interesting games that I really cannot catogorize would be Space Harrier and Cannon Spike. Space Harrier is really unique as it is trully rail free and you have the whole 8 directional thing. I guess it really would be a trully 3D shooter. Cannon Spike basically puts you in a room and has you shoot everything until the boss comes and then upon defeat of the boss you basically go on to the next "room".

  5. #25
    Strawberry (Level 2)
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    X-out (ZX Spectrum)
    Xenon (C64)
    Salamander (MSX)
    Scramble spirits (Mastersystem)
    Exocet (2600)
    Zaxxon (2600, Intellivision)
    Recca/Summer carnival (Famiclone)

    If this seems like little, then that's because I don't mind pirate copies.

  6. #26
    Cherry (Level 1) TEND's Avatar
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    How do you guys feel about Pocky and Rocky being classified as a shmup? No fixed scrolling, no vehicle, but it's not really platforming, plus tell me that shooting is not the whole point of the game.

  7. #27
    Cherry (Level 1) Eternal Champion's Avatar
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    Quote Originally Posted by TurboGenesis
    Real simple, take Contra and make it 3D and then put it in a first person perspective. There, now you have FPS Contra. (Note to Konami-PLEASE DO NOT DO THIS)
    I dunno, a 3-D FPS version of Contra could kick some serious ass, but I suppose that particular genre has been glutted. Still could be cool, though.

  8. #28
    drowning in medals Ed Oscuro's Avatar
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    Quote Originally Posted by Eternal Champion
    Quote Originally Posted by TurboGenesis
    Real simple, take Contra and make it 3D and then put it in a first person perspective. There, now you have FPS Contra. (Note to Konami-PLEASE DO NOT DO THIS)
    I dunno, a 3-D FPS version of Contra could kick some serious ass, but I suppose that particular genre has been glutted. Still could be cool, though.
    No.

    Give us CONTRAVANIA!

  9. #29
    Cherry (Level 1) mr_nihilism's Avatar
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    NES:

    1942
    1943

    SNES:

    U.N. Squadron

    PSX:

    Einhander
    G Darius

    GameCube:

    Ikaruga

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