Are releases of PC games done by small-time companies (essentially, some programmed and released by a single person or a two-person team) considered collectable to any number of gamers?
Are releases of PC games done by small-time companies (essentially, some programmed and released by a single person or a two-person team) considered collectable to any number of gamers?
I would say so, but few others feel that way.
Certainly. In you count older games (almost all programmed by just a few), Garriott's Escape from Mt. Drash sold for thousands a year or two ago. A bunch of small-time war sims, in particular, are still collectable.
Really, I have been an compulsive computer game buyer for years, but never thought they were collected. I got games that are impossable to find on the internet, which to me must mean rare, but if no one knows about them or wants them there worthless. most of mind most likely don't even work anymore, 20 year old floppy disk usely don't hold data well.
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It's crazy, months ago I saw some small game (I've got the auction saved but I don't know what month it was from last year), an autographed copy being offered by the original programmer himself. I don't think anybody ever bought it.
The truth is that a lot of stuff isn't too playable...but then some is. Even in the arcade scene, the Amiga had the lion's share of good ports, especially in the West where there really weren't any other systems to compare to it, so titles like Ninja Spirit came out. Even those releases probably overshadowed some of the indie efforts.
I think what doomed many early PC games to obscurity was the lack of marketing, more so than lack of polish (which was true, on average, to some degree, but had there been marketing there would've been money to spare on developing prettier graphics or bug testing).
Back them up! Do you have a list of what you have? I'm not looking to buy any, just wondering what's out there that I've never heard of =)Originally Posted by Rejinx
Nate