Quote Originally Posted by le geek View Post
I've completely cleared the cones in the first two levels. The upper "triggers" also work, which helps a lot. The music is just... off, though. It gets really hard on the third board, but I almost gotten the default high score.

Cheers,
Ben
Same. I was a light cycle away from the fourth board and my high score. The cycle levels are the most unforgiving (followed closely by the tanks) with total randomness on if you're getting out alive or not.

The MCP levels are pretty darn easy; I can get the all blocks bonus on the first two rounds pretty much every time triggers or otherwise. I do need to try absolute aim though; I've been doing it with the spinner control scheme.