Originally Posted by
googlefest1
some pattents issued are rediculus - i know im dealing with some now -- its what you get when the pattent office allows people not familiar with similar things to make decisions like this
I agree. I also agree it was ridiculous for Ralph Baer to have been issued a patent on how machine controls interact with video signals on a video screen. Again, that's sort of what this was. Remember, Atari, Sega, Nintendo and countless others had to pay royalties to Magnavox - in this case Sega had to pay Atari Corp.
Let's not forget that Atari was two compaines at this time, Atari Corp and Atari Games. "Atari Corp. would continue to sell the redesigned 2600, 7800, and whatever other consumer products were still being warehoused, while Atari Games would begin new game development. To avoid confusion with the consumer division, Atari Games would rebrand themselves as Tengen." - I'm quoting myself there, from the
first article I wrote for Retrogaming Times Monthly.
Originally Posted by
googlefest1
how did atari own the patent for the proccesor - it's motorola's - OR are you saying they had a pattent on using a 16 bit proccesor - that would be like haveing a pattent on a car door - or having 4 wheels on a car
The way I've heard it, Atari Corp had a patent on the design of using a single 16 bit processor as the core among other things - but that was the big one. If you want to compare it to the automotive industry it's less like having a patent on a car door or having four wheels on a car, and more like duplicating and reproducing an engine and powertrain design - in fact modern high end engine technology and how consoles and computers are designed around processor backbones are pretty close. It's not that no one else could have done it, but Atari Corp did first and they were able to get it patented. As Ralph Baer said concerning his lawsuits, "if they infringe on certain claims then they owe you something."
Originally Posted by
googlefest1
they should have tried to leagaly attack the pattent in the stages during development -- what a waste of 60 million
Well a prudent company would have researched that stuff before blowing the wad to develop a game console. I mean, it's not like these things are conceived and built overnight. (unless you're Microsoft)
Originally Posted by
googlefest1
nintendo violated the same pattent then - they used a 16bit proccesor too
I believe there was a difference in how the processor design interacted with the rest of the hardware which didn't infringe on any of Atari Corp's patents. It's not just that the Mega Drive / Genesis used a single 16 bit processor, it was an all around blatant ripoff of how things inside the Atari ST worked along with some non utilized (but patented) Atari Corp technologies.
Originally Posted by
chaoticjelly
I wish I could remember that game though, id like to play it again.. I may even own it.. too many damn games, it was one sort of Dungeons & Dragons style, but your a warrior going along killing goblins etc, and collecting gold (NOT Golden Axe)
Cadash maybe?