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Thread: Super Puzzle Fighter II Turbo: Saturn vs. Playstation

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    Cherry (Level 1) GhostDog's Avatar
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    Default Super Puzzle Fighter II Turbo: Saturn vs. Playstation

    I know this comparison has been done on other forums but I want to know what people here think. I used to own the Playstation version but sold it a while back and just last week I bought it brand new again. I will never make the mistake of getting rid of it ever again. This game will never age. It was great when I first bought it in Summer 1999 and it's still great seven years later in Summer 2006. So what are your thoughts of this classic game on the two platforms?

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    ServBot (Level 11) Steven's Avatar
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    PSX version slightly better. No slowdown while SAT suffered minor slowdown when things got hectic.

    Also, it seemed like it a lot easier to end opponents with the flash special in the PSX version as compared to the Saturn one.

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    There's also a Dreamcast version... as far as I can tell, it's arcade perfect, but I haven't dissected it or anything. Unfortunately, it was only released in Japan, so there are some language issues, but nothing insurmountable.

    --Zero

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    The Dreamcast version has an online vs mode, so other than that that, how is the Dreamcast version compared to the Playstation version? I've read that the Saturn version is closer to the arcade version graphically and the Playstation version is slightly sharper. It could all be BS but who knows. The Playstation version seems to look and play like the arcade in my eyes. I've played the arcade version recently and I can't spot any difference between it and the Playstation version.

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    One thing is for certain the PSX version doesn't have the crazy slowdown that the Saturn version gets. There is also a Gameboy Advance version, but I don't like it very much.

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    The Dreamcast version is fun - there's a couple of new modes added. They're pretty hectic, but great fun

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    Quote Originally Posted by sega-trader
    One thing is for certain the PSX version doesn't have the crazy slowdown that the Saturn version gets. There is also a Gameboy Advance version, but I don't like it very much.
    ???

    Really? I've had both really slowdown on me pretty heavily. The Saturn seems to have more animation, especially in the bigger combos. However, during massive screen clears, both take a pretty heavy hit.

    And yes, the Game Boy Advance version is pretty much junk. The frame rate is awful.

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    Cherry (Level 1)
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    The Saturn version is able to use the external RAM cart (1 or 4 megs) for improved graphics and sounds.

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    Cherry (Level 1) RevQuixo's Avatar
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    Quote Originally Posted by segagamer
    The Saturn version is able to use the external RAM cart (1 or 4 megs) for improved graphics and sounds.
    I think you are referring to Pocket Fighter and not Puzzle Fighter. AFAIK..Puzzle fighter does not support the RAM carts.

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    People have said that the Playstation version has better transparencies in the gems than the Saturn version and that the graphics are sharper in general. The other guy is obviously thinking about Pocket Fighter.

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    There was also an official PC port, though I'm not sure if Capcom was directly responsible for that, as it was for the PC ports of the Mega Man X games. (I don't think they had anything to do with the various SF2 ports.)

    The CPS2 version works dandy on Kawaks, anyway.
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

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    I've actually played the PC port of this game back in 2000 and it just didn't feel the same as the Playstation version. The graphics weren't as sharp and I just didn't have as much fun with it as I did with the Playstation version.

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    Sorry, my mistake about Pocket Fighter and Puzzle Fighter (similar super deformed characters in both games, if I can remember correctly).

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    Quote Originally Posted by segagamer
    Sorry, my mistake about Pocket Fighter and Puzzle Fighter (similar super deformed characters in both games, if I can remember correctly).
    Same sprites actually.

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    I just got the PSX version a couple of months ago, and I like it every bit as much as the arcade version, maybe even more.
    The arranged music is nice, and the unlockables in street puzzle mode are what really got me playing the PSX game instead of the CPS2 ROM.

    The GBA port was a major letdown, though.
    Every copy I've come across locks up randomly during transitions(win screens, menus, etc.) and crashes consistently if you press any buttons during the gratuitous parade of startup screens.

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    Sounds like my copy of Metal Slug Advance. x_x

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    I thought I'd bump this since I just made the same topic only with Mega Man X4. Does anyone else have anything to say about these two versions of Puzzle Fighter? Your insight is greatly appreciated.

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    I picked up thwe pc port a few years back. It was a okay. I was expecting more for some reason but it was a port.
    neo geo system

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    Have you played the other versions of Puzzle Fighter before the port? What differences do you notice if you have? Or was the PC port your first exposure to this game?

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    Say, does the PC port have the same unlockables as the PSX version?
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

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