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Thread: Super Mario World proto-SF7 dumping problems

  1. #21
    ServBot (Level 11) badinsults's Avatar
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    Quote Originally Posted by GizmoGC
    Quote Originally Posted by Kuros
    Quote Originally Posted by dairugger
    Quote Originally Posted by NEOFREAK9189
    you have this proto



    has this proto ever been found? id be most interested to see this!
    Ditto, I'd love to give that proto a shot.
    Raises hand! Where did those come from?
    They are from a video shown at a Japanese trade show, I believe. Very early alpha shots of the game, possibly just concept shots that may not have even been part of the game.
    <Evan_G> i keep my games in an inaccessable crate where i can't play them

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    Bell (Level 8) Predatorxs's Avatar
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    Quote Originally Posted by NEOFREAK9189
    Quote Originally Posted by NEOFREAK9189
    you have this proto



    other
    Ditto for me too, are those screen caps from a dumped rom? or is that something special you have locked away?

    Anymore pics would be great..
    .

  3. #23
    Peach (Level 3) dairugger's Avatar
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    if i remember correctly, these are scans from a old video game and computer entertainment magazine, i know egm also ran some like these too as did a issue or two of nintendo power. ive got almost all the egms and vg & ce and they have pics just like it, but ive never seen the one with leaf mario!

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    Bell (Level 8) Predatorxs's Avatar
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    Quote Originally Posted by dairugger
    if i remember correctly, these are scans from a old video game and computer entertainment magazine, i know egm also ran some like these too as did a issue or two of nintendo power. ive got almost all the egms and vg & ce and they have pics just like it, but ive never seen the one with leaf mario!
    So it's looking like that version or that code of SWM will never see the light of day, those screen caps are probably from an early version, since alot if not most of what is seen in those caps didn't make it into the finished game, the sprites, the map, racoon mario etc.
    .

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    Crono (Level 14)
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    Maybe the ultimate proto for SNES? I would love to have it atleast, probly damn valuable too.

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    Insert Coin (Level 0) Mark30001's Avatar
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    Ah man, when I first saw this thread I thought you were going to dump the SNES proto from those pics.

    It's all good though, it's nice that you're interested in dumping your proto!

  7. #27
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    Quote Originally Posted by NEOFREAK9189
    interesting Copyright 1989 and the game looks a whole hell of alot shorter than the mario world that was released

    rbudrick i cant help at all but can you post pics of your proto? i mean of the cart and/or board it self.....just kinda curious

    edit:
    i had to check, the back of nintendo power #20 had something about the super famicom (#20 w/ MegaMan 3 on cover) and the screens for SMW had mario in a cape and the huge bulletbills didnt yet have full faces.
    this type of stuff is just hella interesting.

  8. #28
    Strawberry (Level 2)
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    Scans of that mag?
    eBay Feedback / eBay Auctions

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    Insert Coin (Level 0) Mark30001's Avatar
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    Bell (Level 8) Predatorxs's Avatar
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    Quote Originally Posted by Mark30001
    Hey thanks for the links, makes for interesting viewing, it would be great if there where early codes of SMW flying around.. but the way nintendo keep things so close to there chests you can forget that Grrrrrrr! :P
    .

  11. #31
    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    Success. I got an extremely detailed PM from someone on how to use TSF3 to dump games from SF7-PC. It didn't work. So, as a last resort, I used my laptop, which I had no hope for because I went through hell recently trying to get it to dump FDS disks (but it couldn't because that laptop can NOT switch to EPP mode on the parallel port, no matter what).

    But, the laptop worked immediately.

    For those who wanted to see the cart and board, here you go:

    http://www.digitpress.com/forum/viewtopic.php?t=72119

    Now, I got the raw dump, and some folks said I should run it through an Md5 checker, andsome others said check it with ucon64, and someone else said use NSRT. But, I'm pretty clueless using any of those. I used UCON and I think I converted it from sf7 format to smc (Super Magic Card...the industry standard), but I dunno. Who at Lost Levels want the job of checking to make sure I did this right?

    Bythe way, It is in a SFC case, but it says Super Mario World on the title screen (it doesn't add the Super Mario Brothers 4, that, iirc the Japanese version has). So, American rom burnt into a Japanese case.

    Also, Since my Pilotwings is an EEPROM, I should probably dump that, even though it is a release label and box (Both Japanese). But I think it too is the American version in a Japanese casing.

    -Rob
    The moral is, don't **** with Uncle Tim when he's been drinking!

  12. #32
    Strawberry (Level 2)
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    None of those programs will help much since its a prototype and most likely not going to be in the database of ucon64 or nsrt. First stay away from ucon at all costs. That program is ancient and way out of date. Use ucon64. If you want to convert your raw dump into smc format, its only a few steps using ucon64.

    Supposing your raw dump file is called sf4xxx.078, type these commands in a dos prompt:

    ucon64 --swc sf4xxx.078
    ucon64 -stp sf4xxx.swc
    ren sf4xxx.swc smbwproto.smc

    The end product is a deinterleaved headerless rom file called smbwproto.smc

    If you have any other questions, feel free to PM me.

  13. #33
    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    How do you do that with the frontend version, just for future reference?

    -Rob
    The moral is, don't **** with Uncle Tim when he's been drinking!

  14. #34
    Strawberry (Level 2)
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    I've never used it before so I wouldn't know.

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    Insert Coin (Level 0) Mark30001's Avatar
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    Quote Originally Posted by rbudrick
    For those who wanted to see the cart and board, here you go:

    http://www.digitpress.com/forum/viewtopic.php?t=72119
    Cool! It's even on an SFC cart (true beta??)!

  16. #36
    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    So .078 is the extension on raw SF7 images? They didn't seem to have extensions after I dumped them, so I wasn't sure.

    -Rob
    The moral is, don't **** with Uncle Tim when he's been drinking!

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    It doesn't matter if it has the extension or not. It should work the same.

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    think someone was asking what a mario snow ball shirt looked like. i picked this up along with a 1990 nwc t-shirt that i gave to nicola.

  19. #39
    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    OK, got it converted. Thanks shadowkn55!

    I'm gonna give this to Skrybe to give to the other lost levels guys.

    -Rob
    The moral is, don't **** with Uncle Tim when he's been drinking!

  20. #40
    Ryu Hayabusa (Level 16) rbudrick's Avatar
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    Bumpingthis for two reasons. Fiirst, I wanted to tell you all thatthe proto turned out to be exactly the same as the released version. :-( Secondly, I shamelessly wanted to point you to this thread:

    http://www.digitpress.com/forum/viewtopic.php?t=92576

    I figured since the thread title is done and over with, I should start a new one, but if you just want to continue it here instead (or also), I don't mind the extra publicity to get help with this. BWA HA HA HA.

    -Rob
    The moral is, don't **** with Uncle Tim when he's been drinking!

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