I bought this and partners in time recently. Having trouble getting into this one; enjoying partners in time much more.
I bought this and partners in time recently. Having trouble getting into this one; enjoying partners in time much more.
Yeah I really, really like this one, not as much as the original, but it's still very good.
the only thing that's putting me off so far is how stupidly hard it gets in world 5. i got stuck on 5-6 right before x-mas and haven't play it since (though I also got portrait of ruin for x-mas so that might have something to do with it )
What an utterly infuriating game this is. I guess I can't quite chalk it up to my level of patience decreasing with age. I daresay the level design just isn't nearly up to the same standard of brilliance as the original Yoshi's Island. (I particularly miss the way that red coins could be distinguished from regular coins, even without the magnifying glass.) And I certainly agree the original's music is in an entirely different league than what they scraped together for this one. Verily, this is a pale imitation on the whole, missing the neat little touches that made the original Yoshi's Island such a treat.
At least there's no shortage of extra lives. I've reached World 4 so far and I've already got more than 330!
Yet I can hardly leave it unfinished. Curse my completionist tendencies...
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
...No, on second thought, I think I'm going to give up. It's been a while since I've refrained from trying to reach completion, but life is too short to waste agonizing over sadistically designed levels like these. Oy!
Maybe someday ten years from now when DS emulation has been perfected I'll use a kajillion save states and finish it 100%. Until then I shall be content having gotten most of the way there.
(At least they nerfed the final boss.)
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
Bumpity doo! I just bought this today (sidewalk sale at SuperClub Videotron at $10 brand new). For the price I figured I couldn't go wrong.
So far I like it, even though I'm only at the first castle of World 1, so it's still early to tell. I do like that it's not relying heavily on the stylus (my touch screen got quite the beating from Zelda: Phantom Hourglass and Trauma Center)...
This game is excellent. One of my favorites right next to Kirby Canvas Curse (which *does* heavily rely on touchscreen functions).
I happened to spot this today:
http://accessories.dell.com/sna/prod...1&sku=A0938022
THe box art looks legit, but when did they start calling this "Yoshi's Island 2" ?
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
beat it 100%, loved it!
one of the most challenging platformers if you're going to finish it completely.
Yoshi's Island DS is a pretty cool game. It was loads of fun to play. The only thing I didn't like about it was that they used another "Underworld" soundtrack. I mean, the one for the DS is pretty cool, but I liked the one for the SNES better and they should have kept the "Underworld" soundtrack from YI.
I finished about half of this and never did go back. The levels I played were on par with what was found in the SNES YI in my opinion, then I just got to a level that just turned me off completely and I haven't went back since. It was one of the Fortress levels that seemed overly complicated to me...