If this is 3D, I'm going to throw up. My guess is it's the rumored PSP 2D sequel to SotN.
http://kotaku.com/gaming/kotaku-magu...ing-228679.php
If this is 3D, I'm going to throw up. My guess is it's the rumored PSP 2D sequel to SotN.
http://kotaku.com/gaming/kotaku-magu...ing-228679.php
Last edited by heybtbm; 01-19-2007 at 09:47 PM.
"One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)
I really, really hope this isn't on the DS.
-GoTaS
The PSP could use this release. I wish the price would drop soon so i could pick one up. The price here is still like $280 for the Base Pack and $400 for the Giga Pack (contains 2gb memstick tho).
Last edited by jajaja; 01-19-2007 at 06:45 PM.
Rumored PSP sequel? This is the first I've ever heard of a "Second Symphony" game.
This is fantastic news! I also hope it stays 2D-ish in honor of the first game. And it would be nice if Alucard was in it too. This is a sequel I'll definately be keeping my eye on.
My first PC games and favorite game of all-time.
Second Symphony is just the name of that article section, not a game. SotN is getting a second release, hence a "Second" Symphony
*insert signature >here<*
I think most people here understand "Second Symphony" probably won't be the official title, but let's be clear: The article teaser is not talking about a second release for SotN. It's hinting about a new Castlevania game related to SotN.
DS, PSP...whatever. Let's just hope they ditch the ugly anime theme that has plagued recent Castlevania's.
"One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)
read the article again
Clearly it's about SotN. The last paragraph is akin to a "Oh, by the way" in a conversation.
I never said anything about the teaser, just the article itself.
so yea, "Second Symphony" is a title..........of an article blurb, not a game.
my initial post was in response on how you wrote the thread's title.
Perhaps, "New Castlevania?" would be more appropriate?
*insert signature >here<*
click on "Go Advanced" when you do a post edit
*insert signature >here<*
PLEASE bring this to a console! I'm so sick of playing these games on a 4" screen.
Hehe agree. Altho i really loved Harmony of Disonance for GBA, i dont think i would play through all if it was for a console, hard to say. Much easier with a handheld, so easy to pick up. But the negative thing as you said, small screen :\ If its 2d im not sure they will release it for a console. Look at the Castlevania games for PS2 i.e
Actually, I found Portrait of Ruin to be about on level with Circle of the Moon.
And I don't think that SotN was a particularly difficult game. Great fun, huge, and addicting ... but not difficult.
I really, really hope this isn't on PSP. I like the DS for them, but I would also like to see it on a console once again.I really, really hope this isn't on the DS.
-GoTaS
Would the DS be able to produce the same kinda quality (gfx wise) as SotN?
"And I don't think that SotN was a particularly difficult game. Great fun, huge, and addicting ... but not difficult."
Yeah, I agree. Last time I played it, I didn't even go through much of the upside-down castle and went straight to Dracula. I think since the 16-bit era, CV has done a 180 and gone from near-maddening difficulty to near-cake walk status.
It's the RPG elements that make it a cake-walk.
When you can level-up a bunch to get stronger (or find / forge k3wl items), it eliminates a lot of the challenge.
You are startled by a grim snarl. Before you, you see 1 Red dragon. Will your stalwart band choose to (F)ight or (R)un?
Doesn't the article say it's coming for Xbox Live, not a handheld?
scooterb: "I once shot a man in Catan, just to watch him die."
I hear ya, when I play through SOTN "normally", by the time you get to Dracula, he's a joke. But what surprised me about that playthrough is that my character was pretty weak (only had about 225 life) and didn't have very many of the special items and it was still very easy to kill Drac (or any other boss for that matter). In the old CV games - at least for me - even when you got to a boss with lots of hearts/weapons, the bosses were still tough.
There is an interview with Koji Igarahi in the latest EGM where he talks about the "dumbing down" of the CV series in terms of difficulty. He justifies it by saying that they include an "extra" hard difficulty mode, but that's kinda weaksauce to me. Maybe I'm just being an old crank, but honestly, I'm losing interest in the "Metroidvania" style. I bought Curse of Darkness and got bored with it... there's just no challenge.
Hope this has to do with Maria then.
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