yeah I'm not suprised they came down to this, it's only right they repair the units.
yeah I'm not suprised they came down to this, it's only right they repair the units.
Then why do you blindly advocate the greatness of a system that hasn't even had the chance to overcome it's glaringly obvious obstacles? The price being the Alpha and Omega of why it's a terrible landmark in gaming history.
If Sony garners support for it at $250, they will set a precedent and have no reason to reasonably price any furture handheld, nor will any competitor. Nintendo included.
Not necessarily. PS2 was released at $300 in 2001. Which sounds like, okay, everything new will be $300. GameCube? $150. You can't really say that it'd set a precedent. It might set a precedent for Sony handhelds, but not all future handhelds.Originally Posted by hezeuschrist
All that aside, why doesn't Sony fix all the defective CD eyes they put in their PS2s for the past 4 years? Seems like that'd be a good idea.
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Originally Posted by hezeuschrist
but...the price isnt the alpha and the omega
i know im not paying for it as its a gift, but i was planning to get it for myself at the $250 price....if it was $300 i would have still decided to get it
the price was not the make or break it for me
im not saying it is going to be the one and only needed system, the system to end the need of all other systems, im just saying that i cant understand how people can bash it on an insignificant problem ... 0.6% is statistically unsignifcant .... and how can they bash it if they havent even played a demo system
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to all the people who won't wait for a rerelease of the psp: i hope you get a sticky button :P
The primary reason that I won't buy one when its released here in the USA is because Sony is known for the shitty quality of their consoles when they're first released. Think about it, every one of them has had big problems when they were first released. So now Sony is finally agreeing to repair them under warranty. Hurray for Sony!!!
Besides, by the time they redesign the thing and release it without defects not only will it probably be cheaper but I won't have to purchase accessories and games that I don't want when I buy it.
Oops, double post.![]()
Sony is in the business to make money, nothing more nothing less. There's been defects in all their products. Even back in the playstation days they were more concerned with money by making a machine that pirates couldn't mod instead of worrying about the fact that after a few yrs of use the CD laser gets a little off center and when it reads games music and video are really choppy. I took excellent care of my playstation and it has that problem. I've had my hands on several different Saturns and they've never had that problem. Why? Cause while Sega was in the business to make money too, they were also in the business to make a quality product.
As for joshnickerson's comment, I agree w/him. Nintendo is excellent with customer service. The only product problem I ever had was with my original gameboy. Entire lines of pixels simply died and it was getting worse. I called Nintendo, they told me that the first few thousand gameboys they produced had that problem, told me where my nearest Nintendo repairman was and that there would be no charge for the repair. Not only did they repair it for free they told me they put new A/B buttons and sensors in free of charge too. As far as making games and catering to the consumer Nintendo's only mistake has been not buying Sega when they had the chance. It would have made them an overnight unstoppable GOD if they had done that, but still I enjoy my cube none the less.
Back to Sony, I'm not going to applaud them for finally making right their wrongs. They should have done that in the first place, and honestly their previous arrogance about the matter has turned me off to them completely. I have a handful of games I still want for my Playstation and my Playstation 2, after that's all said and done, I probably won't be spending anymore of my money on them.
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So, does this actually fix the issue about the button not being as responsive as the others, or just how it can stick? It seems like two different things. The way Kutaragi talks about it, the issue with the button not being as responsive as the others is due to the way the system was designed, and every unit would be affected by it, not just a small percentage of them.
So what will the haterz find to bitch about now then? I mean, there's gotta be something, right?
Its not about hating and wanting to bitch, its about having certain expectations of a product when you're asked to shell out $250 for it.Originally Posted by anagrama
Blind Faith, so foolish. You don't have to be a hater to bitch about the PSP. The problems spoke for themselves and they were, and are still are very real. Maybe you don't realize it but there is still the issue of dead pixels with the PSP and beleive me even one dead pixel will piss you off. I had one on my DS and it pissed me off to no end. But i got it replaced for free.Originally Posted by anagrama
See a "Hater" finds a little, insignificant problem and blows it out of proportion. We on the other hand are complaining about huge problems that weren't, and in the case of the dead pixels, still aren't being addressed. A sticky button is a life or death matter with a console and dead pixels really hurt the experience. Griking was right. We have expectaions when we're spending that much money and i damn well think our concerns are justified. Sony has fixed the sticky button because of complaints from people like us, the gamers. Now if you find someone bitching that the unit is too shiny, then you've found a real hater. But don't bitch about us.
And if you think i'm a Sony hater just trying to cover up let me share this with you. I do not like Sony's business practices and i do not like their quality control. I know Sony builds devices from cheap parts that have a tendance to break. However all that aside i still own a PSTwo and i am planing on buying a PSP so i can enjoy MGA. In short i don't like Sony, but i don't hate them either.
I was thinking the same thing here. Is everyone sure we are talking about the same issue? The original issue was a design defect that made the square button unresponsive because it was loacated too close to the PSP's screen. The issue raised in the orginal post was a sticky square button that didn't return to the default position. It could be the same, but it doesn't sound the same. A design defect would affect all consoles, not just a small percentage. Th e problem in the original post sounds like a manufacturing defect that only affected a few consoles during a certain production run. If that is the case, I am not sure if the problem has been resolved.Originally Posted by SirDrexl
Saying stuff like that gets in the way of any reasonable point you're trying to make, and paints you as a deluded fanboy of the worst kind. And Nintendo has been in the videogame market because they're altruistic, right? All companies are in business to make money. Sony, Sega, Nintendo, 3DO, blah blah blah. My god, I can't believe how people come up with this shit.Originally Posted by Ulticron
Huzzah!
I forgot all about this thread! To reply to two comments...
First off, according to Sony there were 0.6% of the consoles returned because of the problem so far. Now, if the big rumor holds true that the PSP has such a high demand in Japan that you can't find one anywhere, people that purchased one might be holding onto it until they can get another console to replace it. Others will do just what Sony wants them to do and "deal." The hardware was perfect, don't complainOriginally Posted by tholly
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For fairness sake, let us say that it is only 1% that suffer this problem. From what I have heard, that would be estimating very low, but hey. 1% should be "statistically unimportant" just like 0.6%, right?
Well, if 1% of the people have a problem with the PSP, and lets say that it sells a total of a million consoles at launch, that means that 10,000 consoles will be returned to Sony for the defective button. This means that $2,500,000 worth of consoles will be returned.
Sony, therefore including the defective consoles, sold $250,000,000 worth of consoles. Of that, we can realistically say that 5% will be "profit" for the early systems if history holds true. That means that on sales of $250,000,000, Sony will have gained $12,500,000.
The returns of the systems will have to come out of this meager profit. So doing the math that follows, the failures will eat 20% of Sony's profits.
Is 20% an insignificant number?
You can't sit there and claim that 0.6% is insignifcant. In your example, if there was 10,000,000 consoles sold, that wouldn't be 5 people, that would be 60,000. And if Sony's public relations arm spun that number somehow, I would imagine the real number would be much higher.
And companies spin their numbers all the time to make them look better. I have specific examples I have seen in real life. Naive people believe them all the time. Look further and don't be so trusting to see the truth.
Because Sony stated that the consumer has to adapt to everything that everyone has said isn't so good about the PSP. Crappy battery life? That's up to the programmers to make games that don't use the processor much. Sticky button? That's up to the programmers to avoid using and consumers to adjust to. Dead pixels? (If you believer it) that's your problem unless the screen is pretty much dead. High price on systems and games? Too bad.and how can they bash it if they havent even played a demo system
I don't have to have a system in front of me to know that I don't like those three things about it.
I was in an EB just yesterday talking with a bunch of people that were comparing the PSP and the DS. They were all, as far as I can tell, "casual" gamers and the word on the street from them is that they don't like the battery life and they would rather buy a PS2 and games or a DS and games instead of a PSP. I think that the PSP will be a hard sell to people who don't have all of the current systems because they could get a DS and a GameCube for the same price as a PSP.
I'm interested and have racked up a metric ton of credit from EB from their game trade-in thing this month, but I'll admit that I am not sure if I want to buy a PSP, get a DS and a bunch of games or wait for the next gen something-or-another to be released... The fact that the games will cost $40-50 where the DS games cost $25-$35 really has me thinking too...
How you can be worried about a system that has had the most successful worldwide launch ever in the terms of numbers sold is beyond me, but okay.Originally Posted by muffinman943
Here I would like to point out the fact that the Atari Lynx BLEW AWAY the GameBoy when released, and it was released very shortly after the GameBoy (less than a month, if memory serves me right). Atari was definitely not in any financial trouble at the time, and attempted to promote the Lynx. The problem was that consumers had loved the NES so much and the brand name was so strong (unlike Atari) that Nintendo ran away with it. Oh, and cost difference: Lynx was $149.00, GameBoy was $109.00.those of u that think ds will kill psp, take note that gameboy never "won" a war aginst another portable, but rather the portables producers had financial trouble.. sony is defiently going to be its first real competition... gamegear was good and all, but sega was balancing way too much on themselves when they released it, they had what, 4 consoles out at the time..
Sega was much more of a rival than Atari was because not just did Sega have a more powerful system (although less powerful than the Lynx), they also had the trust of consumers. When the GameGear came out it was 1990 and Sega was only promoting the Genesis. I don't know where the other three consoles come in, unless you're counting the Sega Master System... The Sega CD came out in 1992, and the 32X in 1994. Those didn't cause the downfall of the GameGear.
Nintendo has managed to kill each generation of challenger because of a strong brand name and strong games to go with it. Sony is probably the first major threat since Sega, but so far the weakest portable has prevailed... And it has always had the Nintendo seal of quality on it. That is an undeniable fact.
I don't understand why you think the DS is aimed only at a younger audience. Yes, it has a Mario game on it, but the included demo was for Metroid Prime: Hunters. Not exactly a children's game. I'd say that the DS is aimed pretty well straight across the board.i hate to say it, but i think psp will really kill DS's sales.. considering DS is aimed at a younger audience (who dont shop online), though ds still has a change with the price tag
Besides that, especially in America it is probably more important to get a grip on the younger crowd. They play in the car when on trips, they play on the bus on the way to school, they play with their friends when they get together and so on. Once you become an adult in the US, chances are you are the driver on that tripp, you aren't taking the bus to work and, unless you're a collector, you're not usually calling your friends to get together to play DS games. As a regular ol' consumer, if I get a portable I'm going to be playing it when I'm home. That being the case, why would I want to play a portable console that is more expensive than any regular console by almost double? I already have a sweet stereo and great TV that I would like to play on.
The DS has the gimmick stick that I can't use on any of the home consoles. And that's something kinda cool. And as an adult, it makes sense on why I would need another console to do that, and that I wouldn't / couldn't do it on my regular ol' TV. So now if I'm looking for new games, I have a chance.
Nintendo still hasn't truly won because their software line up sucks right now. But if they can pull out some quality titles in time for the US launch of the PSP like Metroid, Mario Kart and Animal Crossing, I think it will be a huge uphill battle for the PSP in the States.
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Goatdan that has to be one of the most thorough and detailed posts i've ever seen. You make good points and very clearly. Maybe someone will actually read your post and finally get the point.
ive been owned by u goatdan... i didnt know about the lynx or such
Thanks, Goatdan. I can't believe all this had to be literally spelled out for people.
You know, everybody's really quick to dismiss somebody as a "fanboy" or a hater. Logical, thinking people can come to their own conclusions. So somebody agrees with the Nintendeo fanboys to a certain extent here. That doesn't make them a fanboy, or a Sony hater.
Every video game company has made a mistake at some point that pisses people off. Now it's Sony's turn (again). Just because they've screwed over consumers several times in the past 10 years doesn't mean I hate Sony across the board. I dislike the way they're handling this, and I feel that the DS is just a better system, as it provides something totally new instead of the same old same old. I don't care how big that screen is; all games look better on a TV, and the PSP offers nothing in terms of innovation in gaming. Nintendo's giving us many reasons to get excited about their new machine. Sony brand loyalty seems to be prevailing for most people that I talk to, however.
OK, end rant.
Dan, you paint a nice picture, in this case your facts are suspect, and ultimately they've been pulled out of thin air. Firstly, you've extrapolated from Sony's official figure of 0.6% to 1.0%. Why and how? Because of YOUR uninformed assumptions. Secondly, you say that Sony is making a 5% profit off of system sales. This is known to be untrue. Sony is selling the PSP at a loss. Why on earth would they do that? To make money off software sold to an installed user base of course, just as multiple consoles before the PSP have done. The whole "20%" of profits portion of your agrument is absurd and irrelevant, Sony isn't in the business of selling the PSP system to make a profit, it's trying to install a user base. It may be naive to trust everything Sony/Nintendo/etc. say, but you'd be just as naive to trust a marketing analysis that operates on false assumptions and non-facts.Originally Posted by goatdan
Your view is not only America-centric (a mistake in an international system war), but it is largely "goatdan-centric" (based upon your own gaming preferences, from a guy who apparently never rides the bus/train/airplane or carpools). Pre-order sales are showing us an overwhelming demand among the general public for the PSP (you can read about it's effect on American retailers HERE, and we've seen the continual sellout in Japan). Past "gimmick" systems (Virtual Boy, Vectrex, a variety of failed control systems) have shown us that the public has little interest in "gimmicks", and instead prefers technologically-advanced, entertaining, original games (just another reason that Sony has won the current home system wars, they have simply offered more original gaming concepts not found on the GC). And even Nintendo (you can check that HERE) doesn't plan on having Metroid Hunters, Mario Kart DS, or Animal Crossing anywhere near release before the PSP launches. I applaud your efforts to make the DS seem like the little-system-that could, but in the real world (one that includes international markets, as well as the general, non- classic gaming public) most signs point to a pending Sony victory. But as you said, the war hasn't been won yet. We'll see.Originally Posted by goatdan