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Thread: Castlevania movie drops whip for sword [Joystiq]

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    ServBot (Level 11) TonyTheTiger's Avatar
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    Quote Originally Posted by Flashback2012 View Post
    What I'm failing to understand is that it's proven that execs in Hollywood get a hard on for movies that are nothing more than a CGI wankfest (case in point TF).
    To be fair, Transformers couldn't have been anything but.

    Quote Originally Posted by Flashback2012 View Post
    It's going to take a copious amount of CGI to bring both the denizens of Castle Dracula to life such as skeletons, werewolves, medusa heads, etc. as well as help establish the mood and ambience of the movie.
    See, this is why I don't think keeping movies so close to the game is necessarily always a good idea. I think having random skeletons and zombies around would actually be a bad thing. It's way too cheesy to have the hero run through a village beating the shit out of random monsters. You'll end up with Van Helsing.

    People need to realize that out of all entertainment mediums, video games are probably the hardest to convert. A game is, most of the time, built around the need to have the player do something. So hordes of enemies make sense. Movies have different rules. You can't really do "OMG SKELETONS" and keep the film from having a tone akin to The Mummy. Which might not be a bad thing if that's the goal. But if you want to do a more serious film and not make Dracula come off as "Bwahahahaha!" then you'd have to scale back on the video gamey stuff.
    Last edited by TonyTheTiger; 07-21-2008 at 01:26 AM.

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