Quote Originally Posted by YoshiM
[In the case of the buggy and generally sucky Enter the Matrix, George Orwell's idea of "doublespeak" from 1984 is in full effect (and borrowing from Lendy's statement): "Money=quality" (meaning EtM sold like hotcakes so you KNOW some pug nosed exec is going to try the same manuever in the future with some hot property without a thought about actual quality).
In the future? Game companies have been shipping licensed games without quality gameplay for more than 20 years, dating back to E.T. on the 2600, which, like Enter the Matrix, sold very well.

It's foolish for a developer to worry about quality with a licensed game, anyway. The main concern is using lots of audio/visual assets from the property -- which Enter the Matrix most certainly did. Even if a developer attempts to inject original gameplay ideas, the licensors will shoot down those ideas to "protect the brand." There's no need to waste time and energy on a licensed game that will sell based upon the popularity of the brand, not the quality of the gameplay.

-- Z.